mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 06:34:36 +00:00
more material def
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parent
cebfdbc5ec
commit
58119a4f82
5 changed files with 39 additions and 58 deletions
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@ -598,7 +598,7 @@ public:
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\
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if(!AssetDatabase.isDeclaredAsset(_in)) \
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{ \
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StringTableEntry imageAssetId = ImageAsset::smNoImageAssetFallback; \
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StringTableEntry imageAssetId = StringTable->EmptyString(); \
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AssetQuery query; \
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S32 foundAssetcount = AssetDatabase.findAssetLooseFile(&query, _in); \
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if (foundAssetcount != 0) \
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@ -629,7 +629,7 @@ public:
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\
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if(!AssetDatabase.isDeclaredAsset(_in)) \
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{ \
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StringTableEntry imageAssetId = ImageAsset::smNoImageAssetFallback; \
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StringTableEntry imageAssetId = StringTable->EmptyString(); \
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AssetQuery query; \
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S32 foundAssetcount = AssetDatabase.findAssetLooseFile(&query, _in); \
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if (foundAssetcount != 0) \
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@ -665,7 +665,7 @@ public:
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\
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if(!AssetDatabase.isDeclaredAsset(_in)) \
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{ \
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StringTableEntry imageAssetId = ImageAsset::smNoImageAssetFallback; \
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StringTableEntry imageAssetId = StringTable->EmptyString(); \
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AssetQuery query; \
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S32 foundAssetcount = AssetDatabase.findAssetLooseFile(&query, _in); \
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if (foundAssetcount != 0) \
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@ -682,6 +682,7 @@ public:
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\
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inline StringTableEntry _get##name(const U32& index) const { return m##name##Asset[index].getAssetId(); } \
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GFXTexHandle get##name(const U32& index) { return m##name##Asset[index].notNull() ? m##name##Asset[index]->getTexture(&profile) : NULL; } \
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GFXTexHandle get##name(GFXTextureProfile* requestedProfile, const U32& index) { return m##name##Asset[index].notNull() ? m##name##Asset[index]->getTexture(requestedProfile) : NULL; }\
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AssetPtr<ImageAsset> get##name##Asset(const U32& index) { return m##name##Asset[index]; } \
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static bool _set##name##Data(void* obj, const char* index, const char* data) { static_cast<className*>(obj)->_set##name(_getStringTable()->insert(data), dAtoi(index)); return false;}
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@ -696,7 +697,7 @@ public:
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\
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if(!AssetDatabase.isDeclaredAsset(_in)) \
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{ \
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StringTableEntry imageAssetId = ImageAsset::smNoImageAssetFallback; \
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StringTableEntry imageAssetId = StringTable->EmptyString(); \
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AssetQuery query; \
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S32 foundAssetcount = AssetDatabase.findAssetLooseFile(&query, _in); \
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if (foundAssetcount != 0) \
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@ -714,6 +715,7 @@ public:
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\
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inline StringTableEntry _get##name(const U32& index) const { return m##name##Asset[index].getAssetId(); } \
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GFXTexHandle get##name(const U32& index) { return m##name##Asset[index].notNull() ? m##name##Asset[index]->getTexture(&profile) : NULL; } \
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GFXTexHandle get##name(GFXTextureProfile* requestedProfile, const U32& index) { return m##name##Asset[index].notNull() ? m##name##Asset[index]->getTexture(requestedProfile) : NULL; }\
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AssetPtr<ImageAsset> get##name##Asset(const U32& index) { return m##name##Asset[index]; } \
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static bool _set##name##Data(void* obj, const char* index, const char* data) { static_cast<className*>(obj)->_set##name(_getStringTable()->insert(data), dAtoi(index)); return false;}
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@ -2996,7 +2996,7 @@ Torque::Path AssetImporter::importMaterialAsset(AssetImportObject* assetItem)
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}
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else if (imageType == ImageAsset::ImageTypes::ORMConfig)
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{
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newMat->mORMConfigMapAssetId[0] = assetMapFillInStr;
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newMat->_setORMConfigMap(assetMapFillInStr, 0);
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}
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else if (imageType == ImageAsset::ImageTypes::Metalness)
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{
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