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Shifted to the static-list arrangement for probe instance tracking to help performance as well as drastically streamline the data submission/material instance flow for probe rendering.
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22 changed files with 901 additions and 1250 deletions
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#pragma once
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#include "scene/sceneRenderState.h"
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#include "T3D/systems/componentSystem.h"
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#include "core/util/SystemInterfaceList.h"
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#include "ts/tsShape.h"
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#include "ts/tsShapeInstance.h"
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#include "T3D/assets/ShapeAsset.h"
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