Shifted to the static-list arrangement for probe instance tracking to help performance as well as drastically streamline the data submission/material instance flow for probe rendering.

This commit is contained in:
Areloch 2018-10-07 17:32:23 -05:00
parent 9e88e9feca
commit 57f8549abe
22 changed files with 901 additions and 1250 deletions

View file

@ -1,6 +1,6 @@
#pragma once
#include "scene/sceneRenderState.h"
#include "T3D/systems/componentSystem.h"
#include "core/util/SystemInterfaceList.h"
#include "ts/tsShape.h"
#include "ts/tsShapeInstance.h"
#include "T3D/assets/ShapeAsset.h"