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strip out unused pixspecular to cut down on sources of confusion
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22 changed files with 12 additions and 534 deletions
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@ -120,8 +120,7 @@ Material::Material()
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mSmoothness[i] = 0.0f;
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mMetalness[i] = 0.0f;
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mPixelSpecular[i] = false;
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mIsSRGb[i] = false;
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mIsSRGb[i] = false;
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mInvertSmoothness[i] = false;
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mSmoothnessChan[i] = 0;
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