strip out unused pixspecular to cut down on sources of confusion

This commit is contained in:
AzaezelX 2019-05-05 20:10:14 -05:00
parent 6326147fca
commit 57ee1882fa
22 changed files with 12 additions and 534 deletions

View file

@ -583,6 +583,7 @@ void MatInstance::dumpShaderInfo() const
Con::printf( "Material Info for object %s - %s", mMaterial->getName(), mMaterial->mMapTo.c_str() );
if ( mProcessedMaterial == NULL )
{
Con::printf( " [no processed material!]" );