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https://github.com/TorqueGameEngines/Torque3D.git
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commit
57d92d522e
3 changed files with 12 additions and 9 deletions
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@ -726,6 +726,7 @@ ParticleEmitter::ParticleEmitter()
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mCurBuffSize = 0;
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mDead = false;
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mDataBlock = NULL;
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// ParticleEmitter should be allocated on the client only.
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mNetFlags.set( IsGhost );
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