Code cleaning of unnecessary else'
Remove unnecessary dynamic_casts
This commit is contained in:
marauder2k7 2021-09-20 17:57:16 +01:00
parent e9d0f68b55
commit 57aceb60fb
13 changed files with 33 additions and 28 deletions

View file

@ -70,8 +70,8 @@ class RigidShapeData : public ShapeBaseData
{
if (mBodySoundsAsset[id] != NULL)
return mBodySoundsAsset[id]->getSfxProfile();
else
return NULL;
return NULL;
}
enum RigidShapeConsts
@ -98,8 +98,8 @@ class RigidShapeData : public ShapeBaseData
{
if (mWaterSoundsAsset[id] != NULL)
return mWaterSoundsAsset[id]->getSfxProfile();
else
return NULL;
return NULL;
}
F32 exitSplashSoundVel;