Adds the Systems for the Entity-Component-Systems setup.

This commit is contained in:
Areloch 2018-01-28 16:58:00 -06:00
parent e9dbe788f6
commit 57284507f2
7 changed files with 666 additions and 9 deletions

View file

@ -0,0 +1,16 @@
#pragma once
#include "componentSystem.h"
class UpdateSystemInterface : public SystemInterface<UpdateSystemInterface>
{
public:
bool mIsEnabled;
};
class UpdateSystem
{
public:
static void processTick();
static void advanceTime(U32 _tickMS);
static void interpolateTick(U32 _deltaMS);
};