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add an ignoreLighting entry to materials
by request:, flag to utterly ignore lighting in favor of the base texture
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15 changed files with 78 additions and 9 deletions
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@ -936,6 +936,7 @@ function MaterialEditorGui::guiSync( %this, %material )
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MaterialEditorPropertiesWindow-->glowMulSlider.setValue((%material).glowMul[%layer]);
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MaterialEditorPropertiesWindow-->glowCheckbox.setValue((%material).glow[%layer]);
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MaterialEditorPropertiesWindow-->receiveShadowsCheckbox.setValue((%material).receiveShadows[%layer]);
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MaterialEditorPropertiesWindow-->ignoreLightingCheckbox.setValue((%material).ignoreLighting[%layer]);
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MaterialEditorPropertiesWindow-->parallaxTextEdit.setText((%material).parallaxScale[%layer]);
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MaterialEditorPropertiesWindow-->parallaxSlider.setValue((%material).parallaxScale[%layer]);
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