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remove glowbin as it's own render pass
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19 changed files with 44 additions and 510 deletions
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@ -552,11 +552,9 @@ public:
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class GlowMaskGLSL : public ShaderFeatureGLSL
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{
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public:
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void processPix( Vector<ShaderComponent*> &componentList,
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const MaterialFeatureData &fd ) override;
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Material::BlendOp getBlendOp() override { return Material::None; }
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String getName() override
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{
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return "Glow Mask";
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