remove glowbin as it's own render pass

This commit is contained in:
AzaezelX 2024-05-30 17:29:42 -05:00
parent ca5cb3f85f
commit 56e4484ff6
19 changed files with 44 additions and 510 deletions

View file

@ -98,9 +98,8 @@ public:
{
STATE_REFLECT = 1,
STATE_TRANSLUCENT = 2,
STATE_GLOW = 4,
STATE_WIREFRAME = 8,
STATE_MAX = 16
STATE_WIREFRAME = 4,
STATE_MAX = 8
};
///
@ -301,7 +300,7 @@ protected:
/// @{
/// Creates the default state block templates, used by initStateBlocks.
virtual void _initStateBlockTemplates(GFXStateBlockDesc& stateTranslucent, GFXStateBlockDesc& stateGlow, GFXStateBlockDesc& stateReflect);
virtual void _initStateBlockTemplates(GFXStateBlockDesc& stateTranslucent, GFXStateBlockDesc& stateReflect);
/// Does the base render state block setting, normally per pass.
virtual void _initPassStateBlock( RenderPassData *rpd, GFXStateBlockDesc& result);