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Update guiBitmapCtrl.cpp
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1 changed files with 1 additions and 1 deletions
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@ -89,7 +89,7 @@ void GuiBitmapCtrl::initPersistFields()
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INITPERSISTFIELD_IMAGEASSET(Bitmap, GuiBitmapCtrl, "The bitmap to render in this BitmapCtrl.")
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addField("color", TypeColorI, Offset(mColor, GuiBitmapCtrl), "color mul");
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addField("color", TypeColorI, Offset(mColor, GuiBitmapCtrl), "color mul");
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addField("wrap", TypeBool, Offset(mWrap, GuiBitmapCtrl), "If true, the bitmap is tiled inside the control rather than stretched to fit.");
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addField("drawMode", TYPEID<BitmapMode>(), Offset(mDrawMode, GuiBitmapCtrl), "Sets the mode to draw this bitmap in this control (wrap forces Tile mode).");
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addField("filterType", TYPEID<GFXTextureFilterType>(), Offset(mFilterType, GuiBitmapCtrl), "Sets the bitmap texture filter mode.");
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