diff --git a/Engine/source/ts/tsMesh.cpp b/Engine/source/ts/tsMesh.cpp index fa449079a..72ee74461 100644 --- a/Engine/source/ts/tsMesh.cpp +++ b/Engine/source/ts/tsMesh.cpp @@ -223,8 +223,8 @@ void TSMesh::innerRender( TSMaterialList *materials, const TSRenderState &rdata, // We need to have a material. if ( draw.matIndex & TSDrawPrimitive::NoMaterial ) continue; -/* -#ifdef TORQUE_DEBUG + +#ifdef TORQUE_DEBUG_BREAK_INSPECT // for inspection if you happen to be running in a debugger and can't do bit // operations in your head. S32 triangles = draw.matIndex & TSDrawPrimitive::Triangles; @@ -237,8 +237,9 @@ void TSMesh::innerRender( TSMaterialList *materials, const TSRenderState &rdata, TORQUE_UNUSED(fan); TORQUE_UNUSED(indexed); TORQUE_UNUSED(type); + //define TORQUE_DEBUG_BREAK_INSPECT, and insert debug break here to inspect the above elements at runtime #endif -*/ + const U32 matIndex = draw.matIndex & TSDrawPrimitive::MaterialMask; BaseMatInstance *matInst = materials->getMaterialInst( matIndex );