mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-14 08:04:40 +00:00
re-orders sound device provider wieghting to preffer xaudio over directsound as d-sound is getting tossed soon.
This commit is contained in:
parent
a0e1fca057
commit
55c3717ffa
2 changed files with 18 additions and 20 deletions
|
|
@ -239,27 +239,26 @@ function sfxCompareProvider( %providerA, %providerB )
|
||||||
case "FMOD":
|
case "FMOD":
|
||||||
return 1;
|
return 1;
|
||||||
|
|
||||||
|
case "XAudio":
|
||||||
|
if( %providerB !$= "FMOD" )
|
||||||
|
return 1;
|
||||||
|
else
|
||||||
|
return -1;
|
||||||
|
|
||||||
// Prefer OpenAL over anything but FMOD.
|
// Prefer OpenAL over anything but FMOD.
|
||||||
case "OpenAL":
|
case "OpenAL":
|
||||||
if( %providerB $= "FMOD" )
|
if( %providerB $= "FMOD" && %providerB !$= "XAudio")
|
||||||
return -1;
|
return -1;
|
||||||
else
|
else
|
||||||
return 1;
|
return 1;
|
||||||
|
|
||||||
// As long as the XAudio SFX provider still has issues,
|
// DSound is just about deprecated, so make that one the last fallback
|
||||||
// choose stable DSound over it.
|
|
||||||
case "DirectSound":
|
case "DirectSound":
|
||||||
if( %providerB $= "FMOD" || %providerB $= "OpenAL" )
|
if( %providerB $= "FMOD" || %providerB $= "OpenAL" && %providerB !$= "XAudio")
|
||||||
return -1;
|
return -1;
|
||||||
else
|
else
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
case "XAudio":
|
|
||||||
if( %providerB !$= "FMOD" && %providerB !$= "OpenAL" && %providerB !$= "DirectSound" )
|
|
||||||
return 1;
|
|
||||||
else
|
|
||||||
return -1;
|
|
||||||
|
|
||||||
default:
|
default:
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -239,27 +239,26 @@ function sfxCompareProvider( %providerA, %providerB )
|
||||||
case "FMOD":
|
case "FMOD":
|
||||||
return 1;
|
return 1;
|
||||||
|
|
||||||
|
case "XAudio":
|
||||||
|
if( %providerB !$= "FMOD" )
|
||||||
|
return 1;
|
||||||
|
else
|
||||||
|
return -1;
|
||||||
|
|
||||||
// Prefer OpenAL over anything but FMOD.
|
// Prefer OpenAL over anything but FMOD.
|
||||||
case "OpenAL":
|
case "OpenAL":
|
||||||
if( %providerB $= "FMOD" )
|
if( %providerB $= "FMOD" && %providerB !$= "XAudio")
|
||||||
return -1;
|
return -1;
|
||||||
else
|
else
|
||||||
return 1;
|
return 1;
|
||||||
|
|
||||||
// As long as the XAudio SFX provider still has issues,
|
// DSound is just about deprecated, so make that one the last fallback
|
||||||
// choose stable DSound over it.
|
|
||||||
case "DirectSound":
|
case "DirectSound":
|
||||||
if( %providerB $= "FMOD" || %providerB $= "OpenAL" )
|
if( %providerB $= "FMOD" || %providerB $= "OpenAL" && %providerB !$= "XAudio")
|
||||||
return -1;
|
return -1;
|
||||||
else
|
else
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
case "XAudio":
|
|
||||||
if( %providerB !$= "FMOD" && %providerB !$= "OpenAL" && %providerB !$= "DirectSound" )
|
|
||||||
return 1;
|
|
||||||
else
|
|
||||||
return -1;
|
|
||||||
|
|
||||||
default:
|
default:
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue