Streamlined baseUI profiles

Implemented audioOptions file with structure to comply to BaseUI options menu
Implemented majority of keybind remapping logic for options menu
This commit is contained in:
Areloch 2023-12-18 23:49:13 -06:00
parent f14c96c2bc
commit 55697cffdb
23 changed files with 1605 additions and 1582 deletions

View file

@ -1,10 +1,7 @@
<LevelAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="DefaultEditorLevel"
LevelFile="@assetFile=DefaultEditorLevel.mis"
LevelName="DefaultEditorLevel"
isSubScene="false"
description="An empty room"
previewImageAsset0="@asset=ToolsModule:DefaultEditorLevel_preview_image"
previewImageAsset1="@asset=ToolsModule:DefaultEditorLevel_preview_image"
@ -14,5 +11,4 @@
previewImageAsset5="@asset=ToolsModule:DefaultEditorLevel_preview_image"
previewImageAsset6="@asset=ToolsModule:DefaultEditorLevel_preview_image"
staticObjectAssetDependency0="@asset=Prototyping:FloorGray"
staticObjectAssetDependency1="@asset=FPSGameplay:soldier_rigged"
VersionId="1" />
VersionId="1"/>