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https://github.com/TorqueGameEngines/Torque3D.git
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Streamlined baseUI profiles
Implemented audioOptions file with structure to comply to BaseUI options menu Implemented majority of keybind remapping logic for options menu
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parent
f14c96c2bc
commit
55697cffdb
23 changed files with 1605 additions and 1582 deletions
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@ -302,7 +302,7 @@ new VPathEditor(EVPathEditor) {
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};
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new GuiPopUpMenuCtrl(EPathEditorNodeOrientationMode){
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internalName = "weight";
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Profile = "GuiPopUpMenuProfile";
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Profile = "ToolsGuiPopUpMenuProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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Position = "57 84";
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@ -385,7 +385,7 @@ new VPathEditor(EVPathEditor) {
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canSaveDynamicFields = "0";
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Enabled = "1";
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isContainer = "1";
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Profile = "GuiTransparentProfile";
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Profile = "ToolsGuiTransparentProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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Position = "1 1";
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@ -30,7 +30,7 @@ $guiContent = new GuiControl(VPathEditorToolbar)
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new GuiTextCtrl()
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{
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internalName = "ToolbarLabel";
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profile = "GuiTextProfile";
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profile = "ToolsGuiTextProfile";
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horizSizing = "right";
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vertSizing = "bottom";
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position = "2 7";
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@ -48,7 +48,7 @@ $guiContent = new GuiControl(VPathEditorToolbar)
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internalName = "PathTypeMenu";
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Enabled = "1";
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isContainer = "0";
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Profile = "GuiPopUpMenuProfile";
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Profile = "ToolsGuiPopUpMenuProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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Position = "85 7";
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