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https://github.com/TorqueGameEngines/Torque3D.git
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Streamlined baseUI profiles
Implemented audioOptions file with structure to comply to BaseUI options menu Implemented majority of keybind remapping logic for options menu
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23 changed files with 1605 additions and 1582 deletions
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@ -17,13 +17,20 @@ addKeyRemap("Ascend", "ExampleMoveMap", "keyboard", "moveup", "Makes the camera
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addKeyRemap("Descend", "ExampleMoveMap", "keyboard", "movedown", "Makes the camera descend");
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addKeyRemap("Jump", "ExampleMoveMap", "keyboard", "jump", "Jump");
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addKeyRemap("Forward", "ExampleMoveMap", "gamepad", "gamePadMoveY", "Forward Movement");
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addKeyRemap("Backward", "ExampleMoveMap", "gamepad", "gamePadMoveY", "Backward Movement");
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addKeyRemap("Strafe Left", "ExampleMoveMap", "gamepad", "gamePadMoveX", "Left Strafing Movement");
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addKeyRemap("Strafe Right", "ExampleMoveMap", "gamepad", "gamePadMoveX", "Right Strafing Movement");
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addKeyRemap("Jump", "ExampleMoveMap", "gamepad", "jump", "Jump");
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//------------------------------------------------------------------------------
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// Non-remapable binds
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//------------------------------------------------------------------------------
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ExampleMoveMap.bind( keyboard, F2, showPlayerList );
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ExampleMoveMap.bind(keyboard, "ctrl h", hideHUDs);
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ExampleMoveMap.bind(keyboard, "alt p", doScreenShotHudless);
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ExampleMoveMap.bindCmd(keyboard, "escape", "", "Canvas.pushDialog(PauseMenu);");
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ExampleMoveMap.bindCmd(keyboard, "escape", "", "Canvas.pushDialog(GameMenu);");
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ExampleMoveMap.bindCmd(gamepad, btn_start, "Canvas.pushDialog(GameMenu);", "" );
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//------------------------------------------------------------------------------
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// Movement Keys
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