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@ -492,9 +492,6 @@ if (APPLE)
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XCODE_ATTRIBUTE_SDL_FILE_DIR[variant=RelWithDebInfo] parent
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XCODE_ATTRIBUTE_SDL_FILE_DIR[variant=Release] resource
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)
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get_target_property(_sdl2_loc SDL2::SDL2 IMPORTED_LOCATION)
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sign_dylib_post_build(${TORQUE_APP_NAME} "${_sdl2_loc}")
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elseif (WIN32)
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add_executable(${TORQUE_APP_NAME} WIN32 ${TORQUE_SOURCE_FILES})
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