mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
Addresses roughly half of the C4189 errors though the following methodologies:
1) truly unused vars removed 2) vars leading to remmed out code for debugging remmed in turn. left out: vars in macros.
This commit is contained in:
parent
b24bdfbc8b
commit
555610f69f
8 changed files with 9 additions and 15 deletions
|
|
@ -308,7 +308,6 @@ void GuiNavEditorCtrl::on3DMouseDown(const Gui3DMouseEvent & event)
|
|||
U8 keys = Input::getModifierKeys();
|
||||
bool shift = keys & SI_LSHIFT;
|
||||
bool ctrl = keys & SI_LCTRL;
|
||||
bool alt = keys & SI_LALT;
|
||||
|
||||
if(mMode == mLinkMode && !mMesh.isNull())
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue