Shader refactor

Refactored DX Shader compilation and reflection to be more similar to opengl
Added support for more than 1 const buffer per shader stage.

This is boilerplate code, no functionality yet, that will be added in further commits. Though this builds without errors do not try and run it at this point.
This commit is contained in:
marauder2k7 2024-02-22 09:58:45 +00:00
parent 1cb5ed6884
commit 55519aac57
4 changed files with 333 additions and 1198 deletions

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