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Converts all game, gui editor, and system classes to utilize assets
Processed core, tools and default modules to utilize assets Converted all console types that were string based, such as TypeImageFilename to utilize const char*/the string table, which avoids a lot of type swapping shenanigans and avoids string corruption Removed unneeded MainEditor mockup module Removed some unused/duplicate image assets from the tools
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1708 changed files with 19619 additions and 4596 deletions
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Templates/BaseGame/game/tools/projectImporter/main.tscript
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58
Templates/BaseGame/game/tools/projectImporter/main.tscript
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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function initializeProjectImporter()
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{
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echo(" % - Initializing Project Importer");
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exec("./scripts/projectImporter." @ $TorqueScriptFileExtension);
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//Versioned actions
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exec("./scripts/pre40/T3Dpre4ProjectImporter." @ $TorqueScriptFileExtension);
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exec("./guis/projectImporter.gui");
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new ScriptObject( ProjectImporterPlugin )
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{
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superClass = "EditorPlugin";
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};
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//Input::GetEventManager().subscribe( ProjectImportCtrl, "BeginDropFiles" );
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//Input::GetEventManager().subscribe( ProjectImportCtrl, "DropFile" );
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//Input::GetEventManager().subscribe( ProjectImportCtrl, "EndDropFiles" );
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$ProjectImporter::importer = new AssetImporter();
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%importConfig = new AssetImportConfig();
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%importConfig.loadImportConfig(AssetImportSettings, "LegacyProjectImport");
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$ProjectImporter::importer.setImportConfig(%importConfig);
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$ProjectImporter::assetQuery = new AssetQuery();
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ProjectImporterPlugin.initSettings();
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}
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function ProjectImporterPlugin::initSettings( %this )
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{
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EditorSettings.beginGroup( "ProjectImporter", true );
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EditorSettings.endGroup();
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}
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