mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-12 23:24:41 +00:00
Converts all game, gui editor, and system classes to utilize assets
Processed core, tools and default modules to utilize assets Converted all console types that were string based, such as TypeImageFilename to utilize const char*/the string table, which avoids a lot of type swapping shenanigans and avoids string corruption Removed unneeded MainEditor mockup module Removed some unused/duplicate image assets from the tools
This commit is contained in:
parent
83b0432283
commit
5525f8ecdd
1708 changed files with 19619 additions and 4596 deletions
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<ImageAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="animationIcon_image"
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imageFile="@assetFile=animationIcon.png"
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UseMips="true"
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isHDRImage="false"
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imageType="Albedo" />
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@ -0,0 +1,8 @@
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<ImageAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="checkbox_image"
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imageFile="@assetFile=checkbox.png"
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UseMips="true"
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isHDRImage="false"
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imageType="Albedo" />
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@ -0,0 +1,8 @@
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<ImageAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="clientScriptIcon_image"
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imageFile="@assetFile=clientScriptIcon.png"
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UseMips="true"
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isHDRImage="false"
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imageType="Albedo" />
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@ -0,0 +1,8 @@
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<ImageAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="componentIcon_image"
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imageFile="@assetFile=componentIcon.png"
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UseMips="true"
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isHDRImage="false"
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imageType="Albedo" />
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@ -0,0 +1,8 @@
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<ImageAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="cppIcon_image"
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imageFile="@assetFile=cppIcon.png"
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UseMips="true"
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||||
isHDRImage="false"
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imageType="Albedo" />
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@ -0,0 +1,8 @@
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<ImageAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="datablockIcon_image"
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imageFile="@assetFile=datablockIcon.png"
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||||
UseMips="true"
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isHDRImage="false"
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imageType="Albedo" />
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@ -0,0 +1,8 @@
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<ImageAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="folderIcon_image"
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imageFile="@assetFile=folderIcon.png"
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UseMips="true"
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isHDRImage="false"
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imageType="Albedo" />
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@ -0,0 +1,8 @@
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<ImageAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="gameObjectIcon_image"
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imageFile="@assetFile=gameObjectIcon.png"
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UseMips="true"
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isHDRImage="false"
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imageType="Albedo" />
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@ -0,0 +1,8 @@
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<ImageAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="genericAssetIcon_image"
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imageFile="@assetFile=genericAssetIcon.png"
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UseMips="true"
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isHDRImage="false"
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imageType="Albedo" />
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@ -0,0 +1,8 @@
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<ImageAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="guiIcon_image"
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imageFile="@assetFile=guiIcon.png"
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UseMips="true"
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isHDRImage="false"
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imageType="Albedo" />
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@ -0,0 +1,8 @@
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<ImageAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="levelIcon_image"
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imageFile="@assetFile=levelIcon.png"
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UseMips="true"
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||||
isHDRImage="false"
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imageType="Albedo" />
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@ -0,0 +1,8 @@
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<ImageAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="looseFileIcon_image"
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imageFile="@assetFile=looseFileIcon.png"
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UseMips="true"
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isHDRImage="false"
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imageType="Albedo" />
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@ -0,0 +1,8 @@
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<ImageAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="materialIcon_image"
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imageFile="@assetFile=materialIcon.png"
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UseMips="true"
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isHDRImage="false"
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imageType="Albedo" />
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@ -0,0 +1,8 @@
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<ImageAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="postEffectIcon_image"
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imageFile="@assetFile=postEffectIcon.png"
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UseMips="true"
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isHDRImage="false"
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imageType="Albedo" />
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@ -0,0 +1,8 @@
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<ImageAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="scriptIcon_image"
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imageFile="@assetFile=scriptIcon.png"
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UseMips="true"
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isHDRImage="false"
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imageType="Albedo" />
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@ -0,0 +1,8 @@
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<ImageAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="serverScriptIcon_image"
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imageFile="@assetFile=serverScriptIcon.png"
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UseMips="true"
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isHDRImage="false"
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imageType="Albedo" />
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@ -0,0 +1,8 @@
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<ImageAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="soundIcon_image"
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imageFile="@assetFile=soundIcon.png"
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UseMips="true"
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isHDRImage="false"
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imageType="Albedo" />
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@ -0,0 +1,8 @@
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<ImageAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="stateMachineIcon_image"
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imageFile="@assetFile=stateMachineIcon.png"
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UseMips="true"
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isHDRImage="false"
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imageType="Albedo" />
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@ -0,0 +1,8 @@
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<ImageAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="terrainMaterialIcon_image"
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imageFile="@assetFile=terrainMaterialIcon.png"
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UseMips="true"
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isHDRImage="false"
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imageType="Albedo" />
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@ -1,156 +1,451 @@
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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
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<AssetImportSettings>
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<Group name="DefaultImportConfig">
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<Group name="Animations">
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<Setting name="animFPS">2</Setting>
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<Setting name="animTiming">Seconds</Setting>
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<Setting name="ImportAnimations">1</Setting>
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<Setting name="SeparateAnimations">1</Setting>
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<Group
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name="DefaultImportConfig">
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<Group
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name="Animations">
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<Setting
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name="animFPS">2</Setting>
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<Setting
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name="animTiming">Seconds</Setting>
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<Setting
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name="ImportAnimations">1</Setting>
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<Setting
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name="SeparateAnimations">1</Setting>
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</Group>
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<Group name="Collision">
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<Setting name="CollisionMeshPrefix">Col</Setting>
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<Setting name="GenCollisionType">CollisionMesh</Setting>
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<Setting name="GenerateCollisions">1</Setting>
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<Setting name="GenerateLOSCollisions">1</Setting>
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<Setting name="GenLOSCollisionType">CollisionMesh</Setting>
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<Setting name="LOSCollisionMeshPrefix">LOS</Setting>
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<Group
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name="Collision">
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<Setting
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name="CollisionMeshPrefix">Col</Setting>
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<Setting
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name="GenCollisionType">CollisionMesh</Setting>
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<Setting
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name="GenerateCollisions">1</Setting>
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<Setting
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name="GenerateLOSCollisions">1</Setting>
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<Setting
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name="GenLOSCollisionType">CollisionMesh</Setting>
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<Setting
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name="LOSCollisionMeshPrefix">LOS</Setting>
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</Group>
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<Group name="General">
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<Setting name="AutomaticallyPromptMissingFiles">0</Setting>
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<Setting name="DuplicatAutoResolution">AutoPrune</Setting>
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<Setting name="PreventImportWithErrors">1</Setting>
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<Setting name="WarningsAsErrors">0</Setting>
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<Group
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name="General">
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<Setting
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name="AutomaticallyPromptMissingFiles">0</Setting>
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<Setting
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name="DuplicatAutoResolution">AutoPrune</Setting>
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<Setting
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name="PreventImportWithErrors">1</Setting>
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<Setting
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name="WarningsAsErrors">0</Setting>
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<Setting
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name="AddDirectoryPrefixToAssetName">0</Setting>
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</Group>
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<Group name="Images">
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<Setting name="AddedImageSuffix">_image</Setting>
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<Setting name="AlwaysAddImageSuffix">1</Setting>
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<Setting name="AOTypeSuffixes">_AO,_AMBIENT,_AMBIENTOCCLUSION</Setting>
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<Setting name="CompositeTypeSuffixes">_COMP,_COMPOSITE,_PBR,-COMP,-COMPOSITE,-PBR,_ORM,-ORM</Setting>
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<Setting name="Compressed">1</Setting>
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<Setting name="DiffuseTypeSuffixes">_ALBEDO,_DIFFUSE,_ALB,_DIF,_COLOR,_COL</Setting>
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<Setting name="GenerateMaterialOnImport">1</Setting>
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<Setting name="ImageType">N/A</Setting>
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<Setting name="ImportImages">1</Setting>
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<Setting name="IsHDR">0</Setting>
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<Setting name="MetalnessTypeSuffixes">_METAL,_MET,_METALNESS,_METALLIC</Setting>
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<Setting name="NormalTypeSuffixes">_NORMAL,_NORM</Setting>
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<Setting name="RoughnessTypeSuffixes">_ROUGH,_ROUGHNESS</Setting>
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<Setting name="Scaling">1.0</Setting>
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<Setting name="SmoothnessTypeSuffixes">_SMOOTH,_SMOOTHNESS</Setting>
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<Setting name="TextureFilteringMode">Bilinear</Setting>
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<Setting name="UseMips">1</Setting>
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<Group
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name="Images">
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<Setting
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name="AddedImageSuffix">_image</Setting>
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<Setting
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name="AlwaysAddImageSuffix">1</Setting>
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<Setting
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name="AOTypeSuffixes">_AO,_AMBIENT,_AMBIENTOCCLUSION</Setting>
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<Setting
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name="CompositeTypeSuffixes">_COMP,_COMPOSITE,_PBR,-COMP,-COMPOSITE,-PBR,_ORM,-ORM</Setting>
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<Setting
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name="Compressed">1</Setting>
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<Setting
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name="DiffuseTypeSuffixes">_ALBEDO,_DIFFUSE,_ALB,_DIF,_COLOR,_COL</Setting>
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<Setting
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name="GenerateMaterialOnImport">0</Setting>
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<Setting
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name="ImageType">N/A</Setting>
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<Setting
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name="ImportImages">1</Setting>
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<Setting
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name="IsHDR">0</Setting>
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||||
<Setting
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||||
name="MetalnessTypeSuffixes">_METAL,_MET,_METALNESS,_METALLIC</Setting>
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||||
<Setting
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name="NormalTypeSuffixes">_NORMAL,_NORM</Setting>
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<Setting
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||||
name="RoughnessTypeSuffixes">_ROUGH,_ROUGHNESS</Setting>
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||||
<Setting
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name="Scaling">1.0</Setting>
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<Setting
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||||
name="SmoothnessTypeSuffixes">_SMOOTH,_SMOOTHNESS</Setting>
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||||
<Setting
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name="TextureFilteringMode">Bilinear</Setting>
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<Setting
|
||||
name="UseMips">1</Setting>
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</Group>
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<Group name="Materials">
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||||
<Setting name="AddedMaterialSuffix">_mat</Setting>
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||||
<Setting name="AlwaysAddMaterialSuffix">0</Setting>
|
||||
<Setting name="CreateComposites">1</Setting>
|
||||
<Setting name="ImportMaterials">1</Setting>
|
||||
<Setting name="PopulateMaterialMaps">1</Setting>
|
||||
<Setting name="UseDiffuseSuffixOnOriginImage">1</Setting>
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||||
<Setting name="UseExistingMaterials">1</Setting>
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<Group
|
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name="Materials">
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<Setting
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name="AddedMaterialSuffix">_mat</Setting>
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||||
<Setting
|
||||
name="AlwaysAddMaterialSuffix">0</Setting>
|
||||
<Setting
|
||||
name="CreateComposites">1</Setting>
|
||||
<Setting
|
||||
name="ImportMaterials">1</Setting>
|
||||
<Setting
|
||||
name="PopulateMaterialMaps">1</Setting>
|
||||
<Setting
|
||||
name="UseDiffuseSuffixOnOriginImage">1</Setting>
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||||
<Setting
|
||||
name="UseExistingMaterials">1</Setting>
|
||||
</Group>
|
||||
<Group name="Meshes">
|
||||
<Setting name="AddedShapeSuffix">_shape</Setting>
|
||||
<Setting name="AdjustCenter">0</Setting>
|
||||
<Setting name="AdjustFloor">0</Setting>
|
||||
<Setting name="AlwaysAddShapeSuffix">0</Setting>
|
||||
<Setting name="calcTangentSpace">0</Setting>
|
||||
<Setting name="CollapseSubmeshes">0</Setting>
|
||||
<Setting name="convertLeftHanded">0</Setting>
|
||||
<Setting name="DoScaleOverride">0</Setting>
|
||||
<Setting name="DoUpAxisOverride">0</Setting>
|
||||
<Setting name="findInstances">0</Setting>
|
||||
<Setting name="flipUVCoords">0</Setting>
|
||||
<Setting name="genUVCoords">0</Setting>
|
||||
<Setting name="IgnoreNodeScale">0</Setting>
|
||||
<Setting name="ImportMesh">1</Setting>
|
||||
<Setting name="invertNormals">0</Setting>
|
||||
<Setting name="JoinIdenticalVerts">0</Setting>
|
||||
<Setting name="limitBoneWeights">0</Setting>
|
||||
<Setting name="LODType">TrailingNumber</Setting>
|
||||
<Setting name="removeRedundantMats">0</Setting>
|
||||
<Setting name="reverseWindingOrder">0</Setting>
|
||||
<Setting name="ScaleOverride">1</Setting>
|
||||
<Setting name="TransformUVs">0</Setting>
|
||||
<Setting name="UpAxisOverride">Z_AXIS</Setting>
|
||||
<Group
|
||||
name="Meshes">
|
||||
<Setting
|
||||
name="AddedShapeSuffix">_shape</Setting>
|
||||
<Setting
|
||||
name="AdjustCenter">0</Setting>
|
||||
<Setting
|
||||
name="AdjustFloor">0</Setting>
|
||||
<Setting
|
||||
name="AlwaysAddShapeSuffix">0</Setting>
|
||||
<Setting
|
||||
name="calcTangentSpace">0</Setting>
|
||||
<Setting
|
||||
name="CollapseSubmeshes">0</Setting>
|
||||
<Setting
|
||||
name="convertLeftHanded">0</Setting>
|
||||
<Setting
|
||||
name="DoScaleOverride">0</Setting>
|
||||
<Setting
|
||||
name="DoUpAxisOverride">0</Setting>
|
||||
<Setting
|
||||
name="findInstances">0</Setting>
|
||||
<Setting
|
||||
name="flipUVCoords">0</Setting>
|
||||
<Setting
|
||||
name="genUVCoords">0</Setting>
|
||||
<Setting
|
||||
name="IgnoreNodeScale">0</Setting>
|
||||
<Setting
|
||||
name="ImportMesh">1</Setting>
|
||||
<Setting
|
||||
name="invertNormals">0</Setting>
|
||||
<Setting
|
||||
name="JoinIdenticalVerts">0</Setting>
|
||||
<Setting
|
||||
name="limitBoneWeights">0</Setting>
|
||||
<Setting
|
||||
name="LODType">TrailingNumber</Setting>
|
||||
<Setting
|
||||
name="removeRedundantMats">0</Setting>
|
||||
<Setting
|
||||
name="reverseWindingOrder">0</Setting>
|
||||
<Setting
|
||||
name="ScaleOverride">1</Setting>
|
||||
<Setting
|
||||
name="TransformUVs">0</Setting>
|
||||
<Setting
|
||||
name="UpAxisOverride">Z_AXIS</Setting>
|
||||
</Group>
|
||||
<Group name="Sounds">
|
||||
<Setting name="Compressed">0</Setting>
|
||||
<Setting name="PitchAdjust">1.0</Setting>
|
||||
<Setting name="VolumeAdjust">1.0</Setting>
|
||||
<Group
|
||||
name="Sounds">
|
||||
<Setting
|
||||
name="Compressed">0</Setting>
|
||||
<Setting
|
||||
name="PitchAdjust">1.0</Setting>
|
||||
<Setting
|
||||
name="VolumeAdjust">1.0</Setting>
|
||||
</Group>
|
||||
</Group>
|
||||
<Group name="NewTest">
|
||||
<Group name="Animations">
|
||||
<Setting name="animFPS">2</Setting>
|
||||
<Setting name="animTiming">Seconds</Setting>
|
||||
<Setting name="ImportAnimations">1</Setting>
|
||||
<Setting name="SeparateAnimations">1</Setting>
|
||||
<Group
|
||||
name="LegacyProjectImport">
|
||||
<Group
|
||||
name="Animations">
|
||||
<Setting
|
||||
name="animFPS">2</Setting>
|
||||
<Setting
|
||||
name="animTiming">Seconds</Setting>
|
||||
<Setting
|
||||
name="ImportAnimations">1</Setting>
|
||||
<Setting
|
||||
name="SeparateAnimations">1</Setting>
|
||||
</Group>
|
||||
<Group name="Collision">
|
||||
<Setting name="CollisionMeshPrefix">Col</Setting>
|
||||
<Setting name="GenCollisionType">CollisionMesh</Setting>
|
||||
<Setting name="GenerateCollisions">1</Setting>
|
||||
<Setting name="GenerateLOSCollisions">1</Setting>
|
||||
<Setting name="GenLOSCollisionType">CollisionMesh</Setting>
|
||||
<Setting name="LOSCollisionMeshPrefix">LOS</Setting>
|
||||
<Group
|
||||
name="Collision">
|
||||
<Setting
|
||||
name="CollisionMeshPrefix">Col</Setting>
|
||||
<Setting
|
||||
name="GenCollisionType">CollisionMesh</Setting>
|
||||
<Setting
|
||||
name="GenerateCollisions">1</Setting>
|
||||
<Setting
|
||||
name="GenerateLOSCollisions">1</Setting>
|
||||
<Setting
|
||||
name="GenLOSCollisionType">CollisionMesh</Setting>
|
||||
<Setting
|
||||
name="LOSCollisionMeshPrefix">LOS</Setting>
|
||||
</Group>
|
||||
<Group name="General">
|
||||
<Setting name="AutomaticallyPromptMissingFiles">0</Setting>
|
||||
<Setting name="DuplicatAutoResolution">AutoPrune</Setting>
|
||||
<Setting name="PreventImportWithErrors">1</Setting>
|
||||
<Setting name="WarningsAsErrors">0</Setting>
|
||||
<Group
|
||||
name="General">
|
||||
<Setting
|
||||
name="AutomaticallyPromptMissingFiles">0</Setting>
|
||||
<Setting
|
||||
name="DuplicatAutoResolution">AutoPrune</Setting>
|
||||
<Setting
|
||||
name="PreventImportWithErrors">1</Setting>
|
||||
<Setting
|
||||
name="WarningsAsErrors">0</Setting>
|
||||
<Setting
|
||||
name="AddDirectoryPrefixToAssetName">1</Setting>
|
||||
</Group>
|
||||
<Group name="Images">
|
||||
<Setting name="AOTypeSuffixes">_AO,_AMBIENT,_AMBIENTOCCLUSION</Setting>
|
||||
<Setting name="Compressed">1</Setting>
|
||||
<Setting name="DiffuseTypeSuffixes">_ALBEDO,_DIFFUSE,_ALB,_DIF,_COLOR,_COL</Setting>
|
||||
<Setting name="GenerateMaterialOnImport">1</Setting>
|
||||
<Setting name="ImageType">N/A</Setting>
|
||||
<Setting name="IsHDR">0</Setting>
|
||||
<Setting name="MetalnessTypeSuffixes">_METAL,_MET,_METALNESS,_METALLIC</Setting>
|
||||
<Setting name="NormalTypeSuffixes">_NORMAL,_NORM</Setting>
|
||||
<Setting name="PBRTypeSuffixes">_COMP,_COMPOSITE,_PBR,-COMP,-COMPOSITE,-PBR,_ORM,-ORM</Setting>
|
||||
<Setting name="RoughnessTypeSuffixes">_ROUGH,_ROUGHNESS</Setting>
|
||||
<Setting name="Scaling">1.0</Setting>
|
||||
<Setting name="SmoothnessTypeSuffixes">_SMOOTH,_SMOOTHNESS</Setting>
|
||||
<Setting name="TextureFilteringMode">Bilinear</Setting>
|
||||
<Setting name="UseMips">1</Setting>
|
||||
<Group
|
||||
name="Images">
|
||||
<Setting
|
||||
name="AddedImageSuffix">_image</Setting>
|
||||
<Setting
|
||||
name="AlwaysAddImageSuffix">1</Setting>
|
||||
<Setting
|
||||
name="AOTypeSuffixes">_AO,_AMBIENT,_AMBIENTOCCLUSION</Setting>
|
||||
<Setting
|
||||
name="CompositeTypeSuffixes">_COMP,_COMPOSITE</Setting>
|
||||
<Setting
|
||||
name="Compressed">1</Setting>
|
||||
<Setting
|
||||
name="DiffuseTypeSuffixes">_ALBEDO,_DIFFUSE,_ALB,_DIF,_COLOR,_COL</Setting>
|
||||
<Setting
|
||||
name="GenerateMaterialOnImport">0</Setting>
|
||||
<Setting
|
||||
name="ImageType">N/A</Setting>
|
||||
<Setting
|
||||
name="ImportImages">1</Setting>
|
||||
<Setting
|
||||
name="IsHDR">0</Setting>
|
||||
<Setting
|
||||
name="MetalnessTypeSuffixes">_METAL,_MET,_METALNESS,_METALLIC</Setting>
|
||||
<Setting
|
||||
name="NormalTypeSuffixes">_NORMAL,_NORM</Setting>
|
||||
<Setting
|
||||
name="RoughnessTypeSuffixes">_ROUGH,_ROUGHNESS</Setting>
|
||||
<Setting
|
||||
name="Scaling">1.0</Setting>
|
||||
<Setting
|
||||
name="SmoothnessTypeSuffixes">_SMOOTH,_SMOOTHNESS</Setting>
|
||||
<Setting
|
||||
name="TextureFilteringMode">Bilinear</Setting>
|
||||
<Setting
|
||||
name="UseMips">1</Setting>
|
||||
</Group>
|
||||
<Group name="Materials">
|
||||
<Setting name="CreateComposites">1</Setting>
|
||||
<Setting name="ImportMaterials">1</Setting>
|
||||
<Setting name="PopulateMaterialMaps">1</Setting>
|
||||
<Setting name="UseDiffuseSuffixOnOriginImage">1</Setting>
|
||||
<Setting name="UseExistingMaterials">1</Setting>
|
||||
<Group
|
||||
name="Materials">
|
||||
<Setting
|
||||
name="AddedMaterialSuffix">_mat</Setting>
|
||||
<Setting
|
||||
name="AlwaysAddMaterialSuffix">1</Setting>
|
||||
<Setting
|
||||
name="CreateComposites">1</Setting>
|
||||
<Setting
|
||||
name="ImportMaterials">1</Setting>
|
||||
<Setting
|
||||
name="PopulateMaterialMaps">1</Setting>
|
||||
<Setting
|
||||
name="UseDiffuseSuffixOnOriginImage">1</Setting>
|
||||
<Setting
|
||||
name="UseExistingMaterials">1</Setting>
|
||||
</Group>
|
||||
<Group name="Meshes">
|
||||
<Setting name="AdjustCenter">0</Setting>
|
||||
<Setting name="AdjustFloor">0</Setting>
|
||||
<Setting name="calcTangentSpace">0</Setting>
|
||||
<Setting name="CollapseSubmeshes">0</Setting>
|
||||
<Setting name="convertLeftHanded">0</Setting>
|
||||
<Setting name="DoScaleOverride">0</Setting>
|
||||
<Setting name="DoUpAxisOverride">0</Setting>
|
||||
<Setting name="findInstances">0</Setting>
|
||||
<Setting name="flipUVCoords">0</Setting>
|
||||
<Setting name="genUVCoords">0</Setting>
|
||||
<Setting name="IgnoreNodeScale">0</Setting>
|
||||
<Setting name="ImportMesh">1</Setting>
|
||||
<Setting name="invertNormals">0</Setting>
|
||||
<Setting name="JoinIdenticalVerts">0</Setting>
|
||||
<Setting name="limitBoneWeights">0</Setting>
|
||||
<Setting name="LODType">TrailingNumber</Setting>
|
||||
<Setting name="removeRedundantMats">0</Setting>
|
||||
<Setting name="reverseWindingOrder">0</Setting>
|
||||
<Setting name="ScaleOverride">1</Setting>
|
||||
<Setting name="TransformUVs">0</Setting>
|
||||
<Setting name="UpAxisOverride">Z_AXIS</Setting>
|
||||
<Group
|
||||
name="Meshes">
|
||||
<Setting
|
||||
name="AddedShapeSuffix">_shape</Setting>
|
||||
<Setting
|
||||
name="AdjustCenter">0</Setting>
|
||||
<Setting
|
||||
name="AdjustFloor">0</Setting>
|
||||
<Setting
|
||||
name="AlwaysAddShapeSuffix">0</Setting>
|
||||
<Setting
|
||||
name="calcTangentSpace">0</Setting>
|
||||
<Setting
|
||||
name="CollapseSubmeshes">0</Setting>
|
||||
<Setting
|
||||
name="convertLeftHanded">0</Setting>
|
||||
<Setting
|
||||
name="DoScaleOverride">0</Setting>
|
||||
<Setting
|
||||
name="DoUpAxisOverride">0</Setting>
|
||||
<Setting
|
||||
name="findInstances">0</Setting>
|
||||
<Setting
|
||||
name="flipUVCoords">0</Setting>
|
||||
<Setting
|
||||
name="genUVCoords">0</Setting>
|
||||
<Setting
|
||||
name="IgnoreNodeScale">0</Setting>
|
||||
<Setting
|
||||
name="ImportMesh">1</Setting>
|
||||
<Setting
|
||||
name="invertNormals">0</Setting>
|
||||
<Setting
|
||||
name="JoinIdenticalVerts">0</Setting>
|
||||
<Setting
|
||||
name="limitBoneWeights">0</Setting>
|
||||
<Setting
|
||||
name="LODType">TrailingNumber</Setting>
|
||||
<Setting
|
||||
name="removeRedundantMats">0</Setting>
|
||||
<Setting
|
||||
name="reverseWindingOrder">0</Setting>
|
||||
<Setting
|
||||
name="ScaleOverride">1</Setting>
|
||||
<Setting
|
||||
name="TransformUVs">0</Setting>
|
||||
<Setting
|
||||
name="UpAxisOverride">Z_AXIS</Setting>
|
||||
</Group>
|
||||
<Group name="Sounds">
|
||||
<Setting name="Compressed">0</Setting>
|
||||
<Setting name="PitchAdjust">1.0</Setting>
|
||||
<Setting name="VolumeAdjust">1.0</Setting>
|
||||
<Group
|
||||
name="Sounds">
|
||||
<Setting
|
||||
name="Compressed">0</Setting>
|
||||
<Setting
|
||||
name="PitchAdjust">1.0</Setting>
|
||||
<Setting
|
||||
name="VolumeAdjust">1.0</Setting>
|
||||
</Group>
|
||||
</Group>
|
||||
<Group
|
||||
name="NewTest">
|
||||
<Group
|
||||
name="Animations">
|
||||
<Setting
|
||||
name="animFPS">2</Setting>
|
||||
<Setting
|
||||
name="animTiming">Seconds</Setting>
|
||||
<Setting
|
||||
name="ImportAnimations">1</Setting>
|
||||
<Setting
|
||||
name="SeparateAnimations">1</Setting>
|
||||
</Group>
|
||||
<Group
|
||||
name="Collision">
|
||||
<Setting
|
||||
name="CollisionMeshPrefix">Col</Setting>
|
||||
<Setting
|
||||
name="GenCollisionType">CollisionMesh</Setting>
|
||||
<Setting
|
||||
name="GenerateCollisions">1</Setting>
|
||||
<Setting
|
||||
name="GenerateLOSCollisions">1</Setting>
|
||||
<Setting
|
||||
name="GenLOSCollisionType">CollisionMesh</Setting>
|
||||
<Setting
|
||||
name="LOSCollisionMeshPrefix">LOS</Setting>
|
||||
</Group>
|
||||
<Group
|
||||
name="General">
|
||||
<Setting
|
||||
name="AutomaticallyPromptMissingFiles">0</Setting>
|
||||
<Setting
|
||||
name="DuplicatAutoResolution">AutoPrune</Setting>
|
||||
<Setting
|
||||
name="PreventImportWithErrors">1</Setting>
|
||||
<Setting
|
||||
name="WarningsAsErrors">0</Setting>
|
||||
<Setting
|
||||
name="AddDirectoryPrefixToAssetName">0</Setting>
|
||||
</Group>
|
||||
<Group
|
||||
name="Images">
|
||||
<Setting
|
||||
name="AOTypeSuffixes">_AO,_AMBIENT,_AMBIENTOCCLUSION</Setting>
|
||||
<Setting
|
||||
name="Compressed">1</Setting>
|
||||
<Setting
|
||||
name="DiffuseTypeSuffixes">_ALBEDO,_DIFFUSE,_ALB,_DIF,_COLOR,_COL</Setting>
|
||||
<Setting
|
||||
name="GenerateMaterialOnImport">1</Setting>
|
||||
<Setting
|
||||
name="ImageType">N/A</Setting>
|
||||
<Setting
|
||||
name="IsHDR">0</Setting>
|
||||
<Setting
|
||||
name="MetalnessTypeSuffixes">_METAL,_MET,_METALNESS,_METALLIC</Setting>
|
||||
<Setting
|
||||
name="NormalTypeSuffixes">_NORMAL,_NORM</Setting>
|
||||
<Setting
|
||||
name="PBRTypeSuffixes">_COMP,_COMPOSITE,_PBR,-COMP,-COMPOSITE,-PBR,_ORM,-ORM</Setting>
|
||||
<Setting
|
||||
name="RoughnessTypeSuffixes">_ROUGH,_ROUGHNESS</Setting>
|
||||
<Setting
|
||||
name="Scaling">1.0</Setting>
|
||||
<Setting
|
||||
name="SmoothnessTypeSuffixes">_SMOOTH,_SMOOTHNESS</Setting>
|
||||
<Setting
|
||||
name="TextureFilteringMode">Bilinear</Setting>
|
||||
<Setting
|
||||
name="UseMips">1</Setting>
|
||||
</Group>
|
||||
<Group
|
||||
name="Materials">
|
||||
<Setting
|
||||
name="CreateComposites">1</Setting>
|
||||
<Setting
|
||||
name="ImportMaterials">1</Setting>
|
||||
<Setting
|
||||
name="PopulateMaterialMaps">1</Setting>
|
||||
<Setting
|
||||
name="UseDiffuseSuffixOnOriginImage">1</Setting>
|
||||
<Setting
|
||||
name="UseExistingMaterials">1</Setting>
|
||||
</Group>
|
||||
<Group
|
||||
name="Meshes">
|
||||
<Setting
|
||||
name="AdjustCenter">0</Setting>
|
||||
<Setting
|
||||
name="AdjustFloor">0</Setting>
|
||||
<Setting
|
||||
name="calcTangentSpace">0</Setting>
|
||||
<Setting
|
||||
name="CollapseSubmeshes">0</Setting>
|
||||
<Setting
|
||||
name="convertLeftHanded">0</Setting>
|
||||
<Setting
|
||||
name="DoScaleOverride">0</Setting>
|
||||
<Setting
|
||||
name="DoUpAxisOverride">0</Setting>
|
||||
<Setting
|
||||
name="findInstances">0</Setting>
|
||||
<Setting
|
||||
name="flipUVCoords">0</Setting>
|
||||
<Setting
|
||||
name="genUVCoords">0</Setting>
|
||||
<Setting
|
||||
name="IgnoreNodeScale">0</Setting>
|
||||
<Setting
|
||||
name="ImportMesh">1</Setting>
|
||||
<Setting
|
||||
name="invertNormals">0</Setting>
|
||||
<Setting
|
||||
name="JoinIdenticalVerts">0</Setting>
|
||||
<Setting
|
||||
name="limitBoneWeights">0</Setting>
|
||||
<Setting
|
||||
name="LODType">TrailingNumber</Setting>
|
||||
<Setting
|
||||
name="removeRedundantMats">0</Setting>
|
||||
<Setting
|
||||
name="reverseWindingOrder">0</Setting>
|
||||
<Setting
|
||||
name="ScaleOverride">1</Setting>
|
||||
<Setting
|
||||
name="TransformUVs">0</Setting>
|
||||
<Setting
|
||||
name="UpAxisOverride">Z_AXIS</Setting>
|
||||
</Group>
|
||||
<Group
|
||||
name="Sounds">
|
||||
<Setting
|
||||
name="Compressed">0</Setting>
|
||||
<Setting
|
||||
name="PitchAdjust">1.0</Setting>
|
||||
<Setting
|
||||
name="VolumeAdjust">1.0</Setting>
|
||||
</Group>
|
||||
</Group>
|
||||
</AssetImportSettings>
|
||||
|
|
|
|||
|
|
@ -0,0 +1,7 @@
|
|||
<GUIAsset
|
||||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
AssetName="AssetBrowser"
|
||||
scriptFile="@assetFile=assetBrowser.gui"
|
||||
GUIFile="@assetFile=assetBrowser.gui"
|
||||
VersionId="1" />
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
<GUIAsset
|
||||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
AssetName="AssetBrowserImportLog"
|
||||
scriptFile="@assetFile=assetImportLog.gui"
|
||||
GUIFile="@assetFile=assetImportLog.gui"
|
||||
VersionId="1" />
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
<GUIAsset
|
||||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
AssetName="AssetBrowser_AddModule"
|
||||
scriptFile="@assetFile=addModuleWindow.gui"
|
||||
GUIFile="@assetFile=addModuleWindow.gui"
|
||||
VersionId="1" />
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
<GUIAsset
|
||||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
AssetName="AssetBrowser_AddPackage"
|
||||
scriptFile="@assetFile=addPackageWindow.gui"
|
||||
GUIFile="@assetFile=addPackageWindow.gui"
|
||||
VersionId="1" />
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
<GUIAsset
|
||||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
AssetName="AssetBrowser_SelectModule"
|
||||
scriptFile="@assetFile=selectModule.gui"
|
||||
GUIFile="@assetFile=selectModule.gui"
|
||||
VersionId="1" />
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
<GUIAsset
|
||||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
AssetName="AssetBrowser_SelectPackage"
|
||||
scriptFile="@assetFile=selectPackage.gui"
|
||||
GUIFile="@assetFile=selectPackage.gui"
|
||||
VersionId="1" />
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
<GUIAsset
|
||||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
AssetName="AssetBrowser_assetNameEdit"
|
||||
scriptFile="@assetFile=assetNameEdit.gui"
|
||||
GUIFile="@assetFile=assetNameEdit.gui"
|
||||
VersionId="1" />
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
<GUIAsset
|
||||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
AssetName="AssetBrowser_editAsset"
|
||||
scriptFile="@assetFile=editAsset.gui"
|
||||
GUIFile="@assetFile=editAsset.gui"
|
||||
VersionId="1" />
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
<GUIAsset
|
||||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
AssetName="AssetBrowser_editModule"
|
||||
scriptFile="@assetFile=editModule.gui"
|
||||
GUIFile="@assetFile=editModule.gui"
|
||||
VersionId="1" />
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
<GUIAsset
|
||||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
AssetName="AssetBrowser_newAsset"
|
||||
scriptFile="@assetFile=newAsset.gui"
|
||||
GUIFile="@assetFile=newAsset.gui"
|
||||
VersionId="1" />
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
<GUIAsset
|
||||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
AssetName="AssetBrowser_newComponentAsset"
|
||||
scriptFile="@assetFile=newComponentAsset.gui"
|
||||
GUIFile="@assetFile=newComponentAsset.gui"
|
||||
VersionId="1" />
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
<GUIAsset
|
||||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
AssetName="AssetBrowser_newFolder"
|
||||
scriptFile="@assetFile=newFolder.gui"
|
||||
GUIFile="@assetFile=newFolder.gui"
|
||||
VersionId="1" />
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
<GUIAsset
|
||||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
AssetName="AssetImportConfigEditor"
|
||||
scriptFile="@assetFile=AssetImportConfigEditor.gui"
|
||||
GUIFile="@assetFile=AssetImportConfigEditor.gui"
|
||||
VersionId="1" />
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
<GUIAsset
|
||||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
AssetName="AssetImportCtrl"
|
||||
scriptFile="@assetFile=assetImport.gui"
|
||||
GUIFile="@assetFile=assetImport.gui"
|
||||
VersionId="1" />
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
<GUIAsset
|
||||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
AssetName="AssetPreviewButtonsTemplate"
|
||||
scriptFile="@assetFile=assetPreviewButtonsTemplate.gui"
|
||||
GUIFile="@assetFile=assetPreviewButtonsTemplate.gui"
|
||||
VersionId="1" />
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
<GUIAsset
|
||||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
AssetName="CreateNewCollectionSetCtrl"
|
||||
scriptFile="@assetFile=createNewCollectionSet.gui"
|
||||
GUIFile="@assetFile=createNewCollectionSet.gui"
|
||||
VersionId="1" />
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
<GUIAsset
|
||||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
AssetName="GameObjectCreator"
|
||||
scriptFile="@assetFile=GameObjectCreator.gui"
|
||||
GUIFile="@assetFile=GameObjectCreator.gui"
|
||||
VersionId="1" />
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
<GUIAsset
|
||||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
AssetName="LooseFileAudit"
|
||||
scriptFile="@assetFile=looseFileAudit.gui"
|
||||
GUIFile="@assetFile=looseFileAudit.gui"
|
||||
VersionId="1" />
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
<GUIAsset
|
||||
canSave="true"
|
||||
canSaveDynamicFields="true"
|
||||
AssetName="SelectAssetPath"
|
||||
scriptFile="@assetFile=selectPath.gui"
|
||||
GUIFile="@assetFile=selectPath.gui"
|
||||
VersionId="1" />
|
||||
|
|
@ -197,7 +197,7 @@
|
|||
|
||||
new GuiIconButtonCtrl() {
|
||||
buttonMargin = "4 4";
|
||||
iconBitmap = "tools/gui/images/stencilIcons/phone.png";
|
||||
bitmapAsset = "ToolsModule:phone_image";
|
||||
iconLocation = "Left";
|
||||
sizeIconToButton = "1";
|
||||
makeIconSquare = "1";
|
||||
|
|
@ -225,7 +225,7 @@
|
|||
};
|
||||
new GuiIconButtonCtrl() {
|
||||
buttonMargin = "4 4";
|
||||
iconBitmap = "tools/gui/images/stencilIcons/plus.png";
|
||||
bitmapAsset = "ToolsModule:plus_image";
|
||||
iconLocation = "Left";
|
||||
sizeIconToButton = "1";
|
||||
makeIconSquare = "1";
|
||||
|
|
@ -253,7 +253,7 @@
|
|||
};
|
||||
new GuiIconButtonCtrl() {
|
||||
buttonMargin = "4 4";
|
||||
iconBitmap = "tools/gui/images/stencilIcons/import.png";
|
||||
bitmapAsset = "ToolsModule:import_image";
|
||||
iconLocation = "Left";
|
||||
sizeIconToButton = "1";
|
||||
makeIconSquare = "1";
|
||||
|
|
@ -281,7 +281,7 @@
|
|||
};
|
||||
new GuiIconButtonCtrl() {
|
||||
buttonMargin = "4 4";
|
||||
iconBitmap = "tools/gui/images/stencilIcons/filter.png";
|
||||
bitmapAsset = "ToolsModule:filter_image";
|
||||
iconLocation = "Left";
|
||||
sizeIconToButton = "1";
|
||||
makeIconSquare = "1";
|
||||
|
|
@ -310,7 +310,7 @@
|
|||
};
|
||||
new GuiIconButtonCtrl() {
|
||||
buttonMargin = "4 4";
|
||||
iconBitmap = "tools/gui/images/stencilIcons/gear.png";
|
||||
bitmapAsset = "ToolsModule:gear_image";
|
||||
iconLocation = "Left";
|
||||
sizeIconToButton = "1";
|
||||
makeIconSquare = "1";
|
||||
|
|
@ -339,7 +339,7 @@
|
|||
};
|
||||
new GuiIconButtonCtrl() {
|
||||
buttonMargin = "4 4";
|
||||
iconBitmap = "tools/gui/images/stencilIcons/warning.png";
|
||||
bitmapAsset = "ToolsModule:warning_image";
|
||||
iconLocation = "Left";
|
||||
sizeIconToButton = "1";
|
||||
makeIconSquare = "1";
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue