Converts all game, gui editor, and system classes to utilize assets

Processed core, tools and default modules to utilize assets
Converted all console types that were string based, such as TypeImageFilename to utilize const char*/the string table, which avoids a lot of type swapping shenanigans and avoids string corruption
Removed unneeded MainEditor mockup module
Removed some unused/duplicate image assets from the tools
This commit is contained in:
Areloch 2021-07-19 01:07:08 -05:00
parent 83b0432283
commit 5525f8ecdd
1708 changed files with 19619 additions and 4596 deletions

View file

@ -22,7 +22,7 @@ new GuiGameListMenuProfile(DefaultListMenuProfile)
RowSize = "500 90";
ColumnSplit = "250";
RightPad = "20";
bitmap = "data/ui/images/listMenuArray";
bitmap = "UI:listMenuArray_image";
canKeyFocus = true;
};
@ -98,7 +98,7 @@ new GuiControlProfile( GuiMenuButtonProfile )
fixedExtent = false;
justify = "center";
canKeyFocus = false;
//bitmap = "data/ui/images/menu-button";
//bitmapAsset = "UI:menu_button_image";
hasBitmapArray = false;
soundButtonDown = menuButtonPressed;
soundButtonOver = menuButtonHover;
@ -119,7 +119,7 @@ new GuiControlProfile( GuiHighlightMenuButtonProfile )
fixedExtent = false;
justify = "center";
canKeyFocus = false;
bitmap = "data/ui/images/selector-button-highlight-only";
bitmapAsset = "UI:selector_button_highlight_only_image";
hasBitmapArray = false;
category = "Core";
};
@ -138,7 +138,7 @@ new GuiControlProfile( GuiBlankMenuButtonProfile )
fixedExtent = false;
justify = "center";
canKeyFocus = false;
bitmap = "data/ui/images/selector-button-blank";
bitmapAsset = "UI:selector_button_blank_image";
hasBitmapArray = false;
soundButtonDown = menuButtonPressed;
soundButtonOver = menuButtonHover;
@ -182,7 +182,7 @@ new GuiControlProfile( GuiGroupBorderProfile )
border = false;
opaque = false;
hasBitmapArray = true;
bitmap = "data/ui/images/group-border";
bitmapAsset = "UI:group_border_image";
category = "Core";
};
@ -192,7 +192,7 @@ new GuiControlProfile( GuiTabBorderProfile )
border = false;
opaque = false;
hasBitmapArray = true;
bitmap = "data/ui/images/tab-border";
bitmapAsset = "UI:tab_border_image";
category = "Core";
};
@ -355,7 +355,7 @@ new GuiControlProfile( GuiPopUpMenuDefault : GuiDefaultProfile )
border = 0;
borderThickness = 0;
fixedExtent = true;
bitmap = "data/ui/images/scrollBar";
bitmapAsset = "UI:scrollBar_image";
hasBitmapArray = true;
profileForChildren = GuiPopupMenuItemBorder;
fillColor = "242 241 240 ";//"255 255 255";//100
@ -372,7 +372,7 @@ if( !isObject( GuiPopUpMenuProfile ) )
new GuiControlProfile( GuiPopUpMenuProfile : GuiPopUpMenuDefault )
{
textOffset = "6 4";
bitmap = "data/ui/images/dropDown";
bitmapAsset = "UI:dropDown_image";
hasBitmapArray = true;
border = 1;
profileForChildren = GuiPopUpMenuDefault;
@ -390,7 +390,7 @@ new GuiControlProfile( GuiTabBookProfile )
fontType = "Arial";
fontSize = 14;
justify = "center";
bitmap = "data/ui/images/tab";
bitmapAsset = "UI:tab_image";
tabWidth = 64;
tabHeight = 24;
tabPosition = "Top";
@ -407,7 +407,7 @@ new GuiControlProfile( GuiTabPageProfile : GuiDefaultProfile )
fontType = "Arial";
fontSize = 10;
justify = "center";
bitmap = "data/ui/images/tab";
bitmapAsset = "UI:tab_image";
opaque = false;
fillColor = "240 239 238";
category = "Core";
@ -501,7 +501,7 @@ new GuiControlProfile( GuiRadioProfile )
fontColor = "20 20 20";
fontColorHL = "80 80 80";
fixedExtent = true;
bitmap = "data/ui/images/radioButton";
bitmapAsset = "UI:radioButton_image";
hasBitmapArray = true;
category = "Core";
};
@ -517,7 +517,7 @@ new GuiControlProfile(GuiMenuScrollProfile)
fontColor = "200 200 200";
fontColorHL = "250 250 250";
border = false;
bitmap = "data/ui/images/scrollBar";
bitmapAsset = "UI:scrollBar_image";
hasBitmapArray = true;
category = "Core";
};
@ -531,14 +531,14 @@ new GuiControlProfile(GuiMenuScrollProfile)
fontColor = "0 0 0";
fontColorHL = "150 150 150";
border = true;
bitmap = "data/ui/images/scrollBar";
bitmapAsset = "UI:scrollBar_image";
hasBitmapArray = true;
category = "Core";
};
singleton GuiControlProfile(SliderBitmapGUIProfile)
{
bitmap = "data/ui/images/optionsMenuSliderBitmapArray.png";
bitmapAsset = "UI:optionsMenuSliderBitmapArray_image";
hasBitmapArray = true;
opaque = false;
};
};