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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-19 11:25:27 +00:00
Converts all game, gui editor, and system classes to utilize assets
Processed core, tools and default modules to utilize assets Converted all console types that were string based, such as TypeImageFilename to utilize const char*/the string table, which avoids a lot of type swapping shenanigans and avoids string corruption Removed unneeded MainEditor mockup module Removed some unused/duplicate image assets from the tools
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1708 changed files with 19619 additions and 4596 deletions
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@ -75,8 +75,8 @@ ConsoleDocClass( WheeledVehicleTire,
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WheeledVehicleTire::WheeledVehicleTire()
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{
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shape = 0;
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shapeName = "";
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INIT_SHAPEASSET(Shape);
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staticFriction = 1;
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kineticFriction = 0.5f;
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restitution = 1;
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@ -94,21 +94,17 @@ bool WheeledVehicleTire::preload(bool server, String &errorStr)
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{
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// Load up the tire shape. ShapeBase has an option to force a
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// CRC check, this is left out here, but could be easily added.
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if (shapeName && shapeName[0])
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if (!mShape)
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{
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errorStr = String::ToString("WheeledVehicleTire: Couldn't load shape \"%s\"", mShapeAssetId);
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return false;
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}
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else
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{
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// Load up the shape resource
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shape = ResourceManager::get().load(shapeName);
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if (!bool(shape))
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{
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errorStr = String::ToString("WheeledVehicleTire: Couldn't load shape \"%s\"",shapeName);
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return false;
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}
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// Determinw wheel radius from the shape's bounding box.
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// The tire should be built with it's hub axis along the
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// object's Y axis.
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radius = shape->mBounds.len_z() / 2;
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radius = mShape->mBounds.len_z() / 2;
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}
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return true;
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@ -116,8 +112,8 @@ bool WheeledVehicleTire::preload(bool server, String &errorStr)
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void WheeledVehicleTire::initPersistFields()
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{
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addField( "shapeFile",TypeShapeFilename,Offset(shapeName,WheeledVehicleTire),
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"The path to the shape to use for the wheel." );
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INITPERSISTFIELD_SHAPEASSET(Shape, WheeledVehicleTire, "The shape to use for the wheel.");
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addField( "mass", TypeF32, Offset(mass, WheeledVehicleTire),
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"The mass of the wheel.\nCurrently unused." );
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addField( "radius", TypeF32, Offset(radius, WheeledVehicleTire),
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@ -181,7 +177,8 @@ void WheeledVehicleTire::packData(BitStream* stream)
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{
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Parent::packData(stream);
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stream->writeString(shapeName);
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PACKDATA_SHAPEASSET(Shape);
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stream->write(mass);
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stream->write(staticFriction);
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stream->write(kineticFriction);
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@ -199,7 +196,8 @@ void WheeledVehicleTire::unpackData(BitStream* stream)
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{
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Parent::unpackData(stream);
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shapeName = stream->readSTString();
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UNPACKDATA_SHAPEASSET(Shape);
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stream->read(&mass);
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stream->read(&staticFriction);
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stream->read(&kineticFriction);
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@ -1542,8 +1540,8 @@ void WheeledVehicle::unpackUpdate(NetConnection *con, BitStream *stream)
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// Create an instance of the tire for rendering
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delete wheel->shapeInstance;
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wheel->shapeInstance = (wheel->tire->shape == NULL) ? 0:
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new TSShapeInstance(wheel->tire->shape);
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wheel->shapeInstance = (wheel->tire->mShape == NULL) ? 0:
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new TSShapeInstance(wheel->tire->mShape);
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}
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}
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}
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