strip out unused pixspecular to cut down on sources of confusion

This commit is contained in:
AzaezelX 2019-05-05 20:10:14 -05:00
parent 8d2d357948
commit 54cf07fa94
22 changed files with 12 additions and 534 deletions

View file

@ -237,9 +237,7 @@ public:
F32 mSmoothness[MAX_STAGES];
F32 mMetalness[MAX_STAGES];
bool mPixelSpecular[MAX_STAGES];
bool mVertLit[MAX_STAGES];
/// If true for a stage, vertex colors are multiplied