mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-15 16:44:36 +00:00
correct capturing flag test
This commit is contained in:
parent
8da0cd07c9
commit
5453d53f4c
2 changed files with 2 additions and 2 deletions
|
|
@ -817,7 +817,7 @@ void ReflectionProbe::createEditorResources()
|
||||||
|
|
||||||
void ReflectionProbe::prepRenderImage(SceneRenderState *state)
|
void ReflectionProbe::prepRenderImage(SceneRenderState *state)
|
||||||
{
|
{
|
||||||
if (!mEnabled || (!RenderProbeMgr::smRenderReflectionProbes && dStrcmp(Con::getVariable("$Probes::Capturing", "0"),"1")))
|
if (!mEnabled || (!RenderProbeMgr::smRenderReflectionProbes && !dStrcmp(Con::getVariable("$Probes::Capturing", "0"),"1")))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
Point3F distVec = getRenderPosition() - state->getCameraPosition();
|
Point3F distVec = getRenderPosition() - state->getCameraPosition();
|
||||||
|
|
|
||||||
|
|
@ -813,7 +813,7 @@ void RenderProbeMgr::render( SceneRenderState *state )
|
||||||
_setupPerFrameParameters(state);
|
_setupPerFrameParameters(state);
|
||||||
|
|
||||||
// Early out if nothing to draw.
|
// Early out if nothing to draw.
|
||||||
if ((!RenderProbeMgr::smRenderReflectionProbes && dStrcmp(Con::getVariable("$Probes::Capturing", "0"), "1")) || (!mHasSkylight && mProbeData.effectiveProbeCount == 0))
|
if ((!RenderProbeMgr::smRenderReflectionProbes && !dStrcmp(Con::getVariable("$Probes::Capturing", "0"), "1")) || (!mHasSkylight && mProbeData.effectiveProbeCount == 0))
|
||||||
{
|
{
|
||||||
getProbeArrayEffect()->setSkip(true);
|
getProbeArrayEffect()->setSkip(true);
|
||||||
mActiveProbes.clear();
|
mActiveProbes.clear();
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue