correct capturing flag test

This commit is contained in:
AzaezelX 2022-08-28 17:24:59 -05:00
parent 8da0cd07c9
commit 5453d53f4c
2 changed files with 2 additions and 2 deletions

View file

@ -813,7 +813,7 @@ void RenderProbeMgr::render( SceneRenderState *state )
_setupPerFrameParameters(state);
// Early out if nothing to draw.
if ((!RenderProbeMgr::smRenderReflectionProbes && dStrcmp(Con::getVariable("$Probes::Capturing", "0"), "1")) || (!mHasSkylight && mProbeData.effectiveProbeCount == 0))
if ((!RenderProbeMgr::smRenderReflectionProbes && !dStrcmp(Con::getVariable("$Probes::Capturing", "0"), "1")) || (!mHasSkylight && mProbeData.effectiveProbeCount == 0))
{
getProbeArrayEffect()->setSkip(true);
mActiveProbes.clear();