diff --git a/Engine/source/materials/processedShaderMaterial.cpp b/Engine/source/materials/processedShaderMaterial.cpp index 6747c3f85..22e4b613d 100644 --- a/Engine/source/materials/processedShaderMaterial.cpp +++ b/Engine/source/materials/processedShaderMaterial.cpp @@ -1324,7 +1324,7 @@ void ProcessedShaderMaterial::setSceneInfo(SceneRenderState * state, const Scene if (sgData.cubemap) shaderConsts->setSafe(handles->mCubeMipsSC, (F32)sgData.cubemap->getMipMapLevels()); else - shaderConsts->setSafe(handles->mCubeMipsSC, 1.0f); + shaderConsts->setSafe(handles->mCubeMipsSC, (F32)getBinLog2(PROBEMGR->getProbeTexSize())); shaderConsts->setSafe(handles->mVisiblitySC, sgData.visibility);