diff --git a/Engine/source/renderInstance/renderProbeMgr.cpp b/Engine/source/renderInstance/renderProbeMgr.cpp index 0f4cbb865..7b9126302 100644 --- a/Engine/source/renderInstance/renderProbeMgr.cpp +++ b/Engine/source/renderInstance/renderProbeMgr.cpp @@ -749,7 +749,7 @@ void RenderProbeMgr::render( SceneRenderState *state ) mProbeArrayEffect->setShaderConst("$numProbes", (S32)mProbeData.effectiveProbeCount); mProbeArrayEffect->setShaderConst("$skylightCubemapIdx", (S32)mProbeData.skyLightIdx); - mProbeArrayEffect->setShaderConst("$cubeMips", (float)mMipCount); + mProbeArrayEffect->setShaderConst("$cubeMips", (float)mPrefilterArray->getMipMapLevels()); //also set up some colors Vector contribColors;