added checks for valid pointers after locking

This commit is contained in:
Thomas Fischer 2013-06-30 17:51:38 +02:00
parent 95ef5ec226
commit 53abbe066d
13 changed files with 39 additions and 10 deletions

View file

@ -76,6 +76,8 @@ void TSForestCellBatch::_rebuildBatch()
// Fill this puppy!
ImposterState *vertPtr = mVB.lock();
if(!vertPtr) return;
Vector<ForestItem>::const_iterator item = mItems.begin();
const F32 radius = mDetail->getRadius();