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added checks for valid pointers after locking
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13 changed files with 39 additions and 10 deletions
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@ -1452,7 +1452,8 @@ void DecalRoad::_captureVerts()
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mPB.set( GFX, mTriangleCount * 3, 0, GFXBufferTypeStatic );
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// Lock the VertexBuffer
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GFXVertexPNTBT *vertPtr = mVB.lock();
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GFXVertexPNTBT *vertPtr = mVB.lock();
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if(!vertPtr) return;
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U32 vertIdx = 0;
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//
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