added checks for valid pointers after locking

This commit is contained in:
Thomas Fischer 2013-06-30 17:51:38 +02:00
parent 95ef5ec226
commit 53abbe066d
13 changed files with 39 additions and 10 deletions

View file

@ -400,6 +400,7 @@ void CloudLayer::_initBuffers()
mVB.set( GFX, smVertCount, GFXBufferTypeStatic );
GFXCloudVertex *pVert = mVB.lock();
if(!pVert) return;
for ( U32 y = 0; y < smVertStride; y++ )
{

View file

@ -1452,7 +1452,8 @@ void DecalRoad::_captureVerts()
mPB.set( GFX, mTriangleCount * 3, 0, GFXBufferTypeStatic );
// Lock the VertexBuffer
GFXVertexPNTBT *vertPtr = mVB.lock();
GFXVertexPNTBT *vertPtr = mVB.lock();
if(!vertPtr) return;
U32 vertIdx = 0;
//

View file

@ -748,6 +748,7 @@ void ScatterSky::_initVBIB()
mVB.set( GFX, mVertCount, GFXBufferTypeStatic );
ScatterSkyVertex *pVert = mVB.lock();
if(!pVert) return;
for ( U32 y = 0; y < vertStride; y++ )
{
@ -1072,6 +1073,7 @@ void ScatterSky::_renderMoon( ObjectRenderInst *ri, SceneRenderState *state, Bas
GFXVertexBufferHandle< GFXVertexPCT > vb;
vb.set( GFX, 4, GFXBufferTypeVolatile );
GFXVertexPCT *pVert = vb.lock();
if(!pVert) return;
for ( S32 i = 0; i < 4; i++ )
{

View file

@ -400,6 +400,7 @@ void SkyBox::_initRender()
}
GFXVertexPNTT *vertPtr = mVB.lock();
if(!vertPtr) return;
dMemcpy( vertPtr, tmpVerts, sizeof ( GFXVertexPNTT ) * vertCount );
@ -412,6 +413,7 @@ void SkyBox::_initRender()
mFogBandVB.set( GFX, 48, GFXBufferTypeStatic );
GFXVertexPC *bandVertPtr = mFogBandVB.lock();
if(!bandVertPtr) return;
// Grab the fog color.
ColorI fogColor( mLastFogColor.red * 255, mLastFogColor.green * 255, mLastFogColor.blue * 255 );

View file

@ -487,6 +487,7 @@ void Sun::_renderCorona( ObjectRenderInst *ri, SceneRenderState *state, BaseMatI
GFXVertexBufferHandle< GFXVertexPCT > vb;
vb.set( GFX, 4, GFXBufferTypeVolatile );
GFXVertexPCT *pVert = vb.lock();
if(!pVert) return;
for ( S32 i = 0; i < 4; i++ )
{