diff --git a/Engine/source/T3D/turret/aiTurretShape.cpp b/Engine/source/T3D/turret/aiTurretShape.cpp index 1f6a15d31..c6dd5ca1f 100644 --- a/Engine/source/T3D/turret/aiTurretShape.cpp +++ b/Engine/source/T3D/turret/aiTurretShape.cpp @@ -893,7 +893,7 @@ void AITurretShape::_trackTarget(F32 dt) //if (pitch > M_PI_F) // pitch = -(pitch - M_2PI_F); - Point3F rot(-pitch, 0.0f, yaw); + Point3F rot(pitch, 0.0f, -yaw); // If we have a rotation rate make sure we follow it if (mHeadingRate > 0)