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Merge pull request #2354 from Areloch/isRenderEnabledOptimization
Modification of #2145
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commit
534746b8fe
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@ -93,6 +93,9 @@ ConsoleDocClass( SceneObject,
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"@ingroup gameObjects\n"
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);
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#ifdef TORQUE_TOOLS
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extern bool gEditingMission;
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#endif
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Signal< void( SceneObject* ) > SceneObject::smSceneObjectAdd;
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Signal< void( SceneObject* ) > SceneObject::smSceneObjectRemove;
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@ -763,8 +766,14 @@ void SceneObject::onCameraScopeQuery( NetConnection* connection, CameraScopeQuer
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bool SceneObject::isRenderEnabled() const
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{
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AbstractClassRep *classRep = getClassRep();
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return ( mObjectFlags.test( RenderEnabledFlag ) && classRep->isRenderEnabled() );
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#ifdef TORQUE_TOOLS
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if (gEditingMission)
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{
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AbstractClassRep *classRep = getClassRep();
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return (mObjectFlags.test(RenderEnabledFlag) && classRep->isRenderEnabled());
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}
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#endif
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return (mObjectFlags.test(RenderEnabledFlag));
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}
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//-----------------------------------------------------------------------------
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