mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
commit
5344d89a6f
|
|
@ -491,11 +491,10 @@ template<class T> T ReservedSocketList<T>::resolve(NetSocket socketToResolve)
|
|||
EntryType &entry = mSocketList[socketToResolve.getHandle()];
|
||||
return entry.used ? entry.value : -1;
|
||||
}
|
||||
|
||||
static ConnectionNotifyEvent* smConnectionNotify = NULL;
|
||||
static ConnectionAcceptedEvent* smConnectionAccept = NULL;
|
||||
static ConnectionReceiveEvent* smConnectionReceive = NULL;
|
||||
static PacketReceiveEvent* smPacketReceive = NULL;
|
||||
ConnectionNotifyEvent* Net::smConnectionNotify = NULL;
|
||||
ConnectionAcceptedEvent* Net::smConnectionAccept = NULL;
|
||||
ConnectionReceiveEvent* Net::smConnectionReceive = NULL;
|
||||
PacketReceiveEvent* Net::smPacketReceive = NULL;
|
||||
|
||||
ConnectionNotifyEvent& Net::getConnectionNotifyEvent()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -78,8 +78,8 @@ struct NetAddress
|
|||
|
||||
bool isSameAddress(const NetAddress &other) const
|
||||
{
|
||||
if (type != other.type)
|
||||
return false;
|
||||
if (type != other.type)
|
||||
return false;
|
||||
|
||||
switch (type)
|
||||
{
|
||||
|
|
@ -102,32 +102,32 @@ struct NetAddress
|
|||
|
||||
bool isSameAddressAndPort(const NetAddress &other) const
|
||||
{
|
||||
if (type != other.type)
|
||||
return false;
|
||||
if (type != other.type)
|
||||
return false;
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case NetAddress::IPAddress:
|
||||
return (dMemcmp(other.address.ipv4.netNum, address.ipv4.netNum, 4) == 0) && other.port == port;
|
||||
break;
|
||||
case NetAddress::IPV6Address:
|
||||
return (dMemcmp(other.address.ipv6.netNum, address.ipv6.netNum, 16) == 0) && other.port == port;
|
||||
break;
|
||||
case NetAddress::IPBroadcastAddress:
|
||||
return true;
|
||||
break;
|
||||
case NetAddress::IPV6MulticastAddress:
|
||||
return true;
|
||||
break;
|
||||
}
|
||||
switch (type)
|
||||
{
|
||||
case NetAddress::IPAddress:
|
||||
return (dMemcmp(other.address.ipv4.netNum, address.ipv4.netNum, 4) == 0) && other.port == port;
|
||||
break;
|
||||
case NetAddress::IPV6Address:
|
||||
return (dMemcmp(other.address.ipv6.netNum, address.ipv6.netNum, 16) == 0) && other.port == port;
|
||||
break;
|
||||
case NetAddress::IPBroadcastAddress:
|
||||
return true;
|
||||
break;
|
||||
case NetAddress::IPV6MulticastAddress:
|
||||
return true;
|
||||
break;
|
||||
}
|
||||
|
||||
return false;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool isEqual(const NetAddress &other) const
|
||||
{
|
||||
if (type != other.type)
|
||||
return false;
|
||||
if (type != other.type)
|
||||
return false;
|
||||
|
||||
switch (type)
|
||||
{
|
||||
|
|
@ -193,7 +193,7 @@ struct Net
|
|||
WouldBlock,
|
||||
NotASocket,
|
||||
UnknownError,
|
||||
NeedHostLookup
|
||||
NeedHostLookup
|
||||
};
|
||||
|
||||
enum ConnectionState {
|
||||
|
|
@ -214,6 +214,12 @@ struct Net
|
|||
static bool smMulticastEnabled;
|
||||
static bool smIpv4Enabled;
|
||||
static bool smIpv6Enabled;
|
||||
|
||||
static ConnectionNotifyEvent* smConnectionNotify;
|
||||
static ConnectionAcceptedEvent* smConnectionAccept;
|
||||
static ConnectionReceiveEvent* smConnectionReceive;
|
||||
static PacketReceiveEvent* smPacketReceive;
|
||||
|
||||
|
||||
static bool init();
|
||||
static void shutdown();
|
||||
|
|
|
|||
|
|
@ -76,8 +76,8 @@ TEST(Net, TCPRequest)
|
|||
handler.mDataReceived = 0;
|
||||
|
||||
// Hook into the signals.
|
||||
Net::smConnectionNotify .notify(&handler, &TcpHandle::notify);
|
||||
Net::smConnectionReceive.notify(&handler, &TcpHandle::receive);
|
||||
Net::smConnectionNotify ->notify(&handler, &TcpHandle::notify);
|
||||
Net::smConnectionReceive->notify(&handler, &TcpHandle::receive);
|
||||
|
||||
// Open a TCP connection to garagegames.com
|
||||
handler.mSocket = Net::openConnectTo("72.246.107.193:80");
|
||||
|
|
@ -85,8 +85,8 @@ TEST(Net, TCPRequest)
|
|||
while(Process::processEvents() && (Platform::getRealMilliseconds() < limit) ) {}
|
||||
|
||||
// Unhook from the signals.
|
||||
Net::smConnectionNotify .remove(&handler, &TcpHandle::notify);
|
||||
Net::smConnectionReceive.remove(&handler, &TcpHandle::receive);
|
||||
Net::smConnectionNotify ->remove(&handler, &TcpHandle::notify);
|
||||
Net::smConnectionReceive->remove(&handler, &TcpHandle::receive);
|
||||
|
||||
EXPECT_GT(handler.mDataReceived, 0)
|
||||
<< "Didn't get any data back!";
|
||||
|
|
@ -139,8 +139,8 @@ struct JournalHandle
|
|||
mDataReceived = 0;
|
||||
|
||||
// Hook into the signals.
|
||||
Net::smConnectionNotify .notify(this, &JournalHandle::notify);
|
||||
Net::smConnectionReceive.notify(this, &JournalHandle::receive);
|
||||
Net::smConnectionNotify ->notify(this, &JournalHandle::notify);
|
||||
Net::smConnectionReceive->notify(this, &JournalHandle::receive);
|
||||
|
||||
// Open a TCP connection to garagegames.com
|
||||
mSocket = Net::openConnectTo("72.246.107.193:80");
|
||||
|
|
@ -149,8 +149,8 @@ struct JournalHandle
|
|||
while(Process::processEvents()) {}
|
||||
|
||||
// Unhook from the signals.
|
||||
Net::smConnectionNotify .remove(this, &JournalHandle::notify);
|
||||
Net::smConnectionReceive.remove(this, &JournalHandle::receive);
|
||||
Net::smConnectionNotify ->remove(this, &JournalHandle::notify);
|
||||
Net::smConnectionReceive->remove(this, &JournalHandle::receive);
|
||||
|
||||
EXPECT_GT(mDataReceived, 0)
|
||||
<< "Didn't get any data back!";
|
||||
|
|
|
|||
Loading…
Reference in a new issue