Initial implementation of Custom Shader Features

This commit is contained in:
Areloch 2019-05-17 01:20:19 -05:00
parent 13fb5cd5b9
commit 529558f671
31 changed files with 1772 additions and 17 deletions

View file

@ -207,6 +207,8 @@ void TSMesh::innerRender( TSMaterialList *materials, const TSRenderState &rdata,
coreRI->materialHint = rdata.getMaterialHint();
coreRI->mCustomShaderData = rdata.getCustomShaderBinding();
coreRI->visibility = meshVisibility;
coreRI->cubemap = rdata.getCubemap();