Issue found with PVS-Studio:

Many instances where we would create a object via a new call, and then check that it was non-null.

This is redundant, as if we ever were in a situation where new failed, we'd be crashing left and right already, so the additional check is wasted processing.
This commit is contained in:
Areloch 2015-07-21 23:22:21 -05:00
parent db532c0e1a
commit 527c3790d6
15 changed files with 164 additions and 262 deletions

View file

@ -60,8 +60,6 @@ SFXVoice* SFXNullDevice::createVoice( bool is3D, SFXBuffer *buffer )
AssertFatal( nullBuffer, "SFXNullDevice::createVoice() - Got bad buffer!" );
SFXNullVoice* voice = new SFXNullVoice( nullBuffer );
if ( !voice )
return NULL;
_addVoice( voice );
return voice;