From 52368a0428e4e64bc7db1b5aa8bafc6ebc4eb451 Mon Sep 17 00:00:00 2001 From: JeffR Date: Tue, 24 May 2022 02:10:06 -0500 Subject: [PATCH] Fixes issue where creating a new ForestItem wouldn't have it show in the ForestItemData dropdown on brushes until you restart. --- Engine/source/gui/editor/inspector/datablockField.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Engine/source/gui/editor/inspector/datablockField.h b/Engine/source/gui/editor/inspector/datablockField.h index eea65a1a5..f08a51072 100644 --- a/Engine/source/gui/editor/inspector/datablockField.h +++ b/Engine/source/gui/editor/inspector/datablockField.h @@ -39,7 +39,7 @@ class GuiInspectorDatablockField : public GuiInspectorTypeMenuBase AbstractClassRep *mDesiredClass; - virtual SimSet* _getDatablockSet() const { return Sim::getDataBlockGroup(); } + virtual SimSet* _getDatablockSet() const { return Sim::getDataBlockSet(); } virtual void _populateMenu( GuiPopUpMenuCtrl* menu ); public: @@ -131,4 +131,4 @@ class GuiInspectorTypeSFXAmbienceName : public GuiInspectorDatablockField }; -#endif \ No newline at end of file +#endif