From 522578074cf258d1cd10e3d2066a82b0dabec341 Mon Sep 17 00:00:00 2001 From: AzaezelX Date: Tue, 28 Apr 2020 10:33:10 -0500 Subject: [PATCH] looks like distance needs to default to 0, not max, for raycast purposes. (cherry picked from commit 00ee743559e19bc2dd3cbf92060b8bf089d5aceb) --- Engine/source/collision/collision.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Engine/source/collision/collision.h b/Engine/source/collision/collision.h index 7495e5f08..e5134c1a7 100644 --- a/Engine/source/collision/collision.h +++ b/Engine/source/collision/collision.h @@ -67,8 +67,8 @@ struct Collision generateTexCoord(false), texCoord(-1.0f, -1.0f), face(0), - faceDot(-1.0f), - distance(FLT_MAX) + faceDot(0.0f), + distance(0) { }