dx11 debugresult interpreter method (plugged into where we are finding issues with the material::mul switch on stateblocks

This commit is contained in:
AzaezelX 2019-07-22 08:39:51 -05:00
parent 2f68fdae5e
commit 5112a98388
5 changed files with 78 additions and 4 deletions

View file

@ -255,7 +255,7 @@ public:
virtual void setClipRect( const RectI &rect );
virtual const RectI& getClipRect() const { return mClipRect; }
// }
// }
@ -325,6 +325,7 @@ public:
// grab the sampler map
const SamplerMap &getSamplersMap() const { return mSamplersMap; }
SamplerMap &getSamplersMap(){ return mSamplersMap; }
const char* interpretDebugResult(long result);
};
#endif