Final Linux compliance changes(renames, tweaks for gcc compliance, etc)

This commit is contained in:
Areloch 2016-05-29 00:58:02 -05:00
parent f5e86a83b5
commit 510b726f6f
25 changed files with 47 additions and 46 deletions

View file

@ -32,13 +32,12 @@
#ifndef COMPONENT_H
#include "T3D/components/component.h"
#endif
#ifndef MROTATION_H
#include "math/mRotation.h"
#endif
#ifndef _CONTAINERQUERY_H_
#include "T3D/containerQuery.h"
#endif
class Component;
//**************************************************************************
// Entity
//**************************************************************************
@ -272,9 +271,6 @@ Vector<T*> Entity::getComponents()
// Loop through our child objects.
for (U32 i = 0; i < mComponents.size(); i++)
{
if (!mComponents[i]->isEnabled())
continue;
curObj = dynamic_cast<T*>(mComponents[i]);
// Add this child object if appropriate.