Updating libpng to v1.5.14 and zlib to v1.2.7

Since libpng has a dependency upon zlib, both updates were combined for one commit/pull-request.
This commit is contained in:
thecelloman 2013-03-09 16:19:11 -05:00
parent 845931296e
commit 4fdfb47f41
228 changed files with 49793 additions and 25598 deletions

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This project builds a shared library version of libpng on x86 BeOS.
It defines PNG_USE_PNGGCCRD, which activates the assembly code in
pnggccrd.c; this hasn't been extensively tested on BeOS.
To install:
1) build
Note: As of version 1.0.10, you'll get a fair number of warnings when
you compile pnggccrd.c. As far as I know, these are harmless,
but it would be better if someone fixed them.
2) copy and png.h, pngconf.h somewhere; /boot/home/config/include (which
you'll have to make) is a good choice
3) copy libpng.so to /boot/home/config/lib
4) build your libpng.so applications (remember to include libz.a as
well when you link)
- Chris Herborth, March 27, 2001

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This project builds a static library version of libpng on x86 BeOS.
It defines PNG_USE_PNGGCCRD, which activates the assembly code in
pnggccrd.c; this hasn't been extensively tested on BeOS.
To install:
1) build
Note: As of version 1.0.10, you'll get a fair number of warnings when
you compile pnggccrd.c. As far as I know, these are harmless,
but it would be better if someone fixed them.
2) copy and png.h, pngconf.h somewhere; /boot/home/config/include (which
you'll have to make) is a good choice
3) copy libpng.a to /boot/home/config/lib
4) build your libpng.a applications (remember to include libz.a as
well when you link)
- Chris Herborth, March 27, 2001

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//---------------------------------------------------------------------------
#include <windows.h>
//---------------------------------------------------------------------------
// Important note about DLL memory management when your DLL uses the
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Project files to build libpng using Borland C++ Builder v5.0
In order to build and use libpng, please follow these steps:
1). Install zlib in a directory at the same level with libpng.
2). In a console window, go to the zlib directory and type:
make -f win32\Makefile.bor
After performing this step, you should have a file named
zlib.lib in the zlib directory.
3). Add the following conditional define to your project:
PNG_USE_DLL
4). Add libpng.lib or libpngstat.lib to the project.
Build the project.
5). If the build fails, add the paths to png.h and zlib.h to
your include path, and restart the build.
By default, the libpng project uses zlib as a static library. If
you wish to use zlib as a DLL, please read the important notes from
the zlib DLL FAQ, found inside the zlib distribution.
See the libpng documentation for instructions on how to use the code.

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USEUNIT("..\..\pngpread.c");
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USEUNIT("..\..\pngrio.c");
USEUNIT("..\..\pngrtran.c");
USEUNIT("..\..\pngrutil.c");
USEUNIT("..\..\pngset.c");
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The project that builds libpng under Borland C++ Builder does not
explicitly build zlib. By taking this decision, there is no need
to update the libpng project each time when there is a change in
the list of zlib source files. After all, this list is private to
zlib, and applications (such as libpng) should not assume anything
about it.
If you wish to contribute a project that builds zlib under Borland
C++ Builder, please submit it to the zlib developers, not to the
libpng developers.
By default, the libpng project uses zlib as a static library. If
you wish to use zlib as a DLL, please read the important notes from
the zlib DLL FAQ, found inside the zlib distribution.

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A set of project files is available for Netware. Get
libpng-1.2.5-project-netware.zip from a libpng distribution
site such as http://libpng.sourceforge.net
Put the zip file in this directory (projects) and then run
"unzip -a libpng-1.2.5-project-netware.zip"

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Microsoft Developer Studio Project File, Format Version 6.00 for libpng.
Copyright (C) 2000-2004 Simon-Pierre Cadieux.
Copyright (C) 2004 Cosmin Truta.
For conditions of distribution and use, see copyright notice in png.h
Assumptions:
* The libpng source files are in ..\..
* The zlib source files are in ..\..\..\zlib
* The zlib project files are in ..\..\..\zlib\projects\visualc6
To use:
1) On the main menu, select "File | Open Workspace".
Open "libpng.dsw".
2) Select "Build | Set Active Configuration".
Choose the configuration you wish to build.
(Choose libpng or pngtest; zlib will be built automatically.)
3) Select "Build | Clean".
4) Select "Build | Build ... (F7)". Ignore warning messages about
not being able to find certain include files (e.g. alloc.h).
5) If you built the sample program (pngtest),
select "Build | Execute ... (Ctrl+F5)".
This project builds the libpng binaries as follows:
* Win32_DLL_Release\libpng13.dll DLL build
* Win32_DLL_Debug\libpng13d.dll DLL build (debug version)
* Win32_DLL_ASM_Release\libpng13.dll DLL build using ASM code
* Win32_DLL_ASM_Debug\libpng13d.dll DLL build using ASM (debug version)
* Win32_DLL_VB\libpng13vb.dll DLL build for Visual Basic, using stdcall
* Win32_LIB_Release\libpng.lib static build
* Win32_LIB_Debug\libpngd.lib static build (debug version)
* Win32_LIB_ASM_Release\libpng.lib static build using ASM code
* Win32_LIB_ASM_Debug\libpngd.lib static build using ASM (debug version)
Notes:
If you change anything in the source files, or select different compiler
settings, please change the DLL name to something different than any of
the above names. Also, make sure that in your "pngusr.h" you define
PNG_USER_PRIVATEBUILD and PNG_USER_DLLFNAME_POSTFIX according to the
instructions provided in "pngconf.h".
All DLLs built by this project use the Microsoft dynamic C runtime library
MSVCRT.DLL (MSVCRTD.DLL for debug versions). If you distribute any of the
above mentioned libraries you should also include this DLL in your package.
For a list of files that are redistributable in Visual C++ 6.0, see
Common\Redist\Redist.txt on Disc 1 of the Visual C++ 6.0 product CDs.

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LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Win32_DLL_ASM_Debug\libpng13d.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Debug\zlib1d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# Begin Special Build Tool
OutDir=.\Win32_DLL_ASM_Debug
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Debug; $(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "pngtest___Win32_LIB_Release"
# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Win32_LIB_Release"
# PROP Intermediate_Dir "Win32_LIB_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
# ADD LINK32 Win32_LIB_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Release\zlib.lib /nologo /subsystem:console /machine:I386
# Begin Special Build Tool
OutDir=.\Win32_LIB_Release
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "pngtest___Win32_LIB_Debug"
# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Win32_LIB_Debug"
# PROP Intermediate_Dir "Win32_LIB_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Win32_LIB_Debug\libpngd.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Debug\zlibd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# Begin Special Build Tool
OutDir=.\Win32_LIB_Debug
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB ASM Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "pngtest___Win32_LIB_ASM_Release"
# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_ASM_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Win32_LIB_ASM_Release"
# PROP Intermediate_Dir "Win32_LIB_ASM_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
# ADD LINK32 Win32_LIB_ASM_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_ASM_Release\zlib.lib /nologo /subsystem:console /machine:I386
# Begin Special Build Tool
OutDir=.\Win32_LIB_ASM_Release
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB ASM Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "pngtest___Win32_LIB_ASM_Debug"
# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_ASM_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Win32_LIB_ASM_Debug"
# PROP Intermediate_Dir "Win32_LIB_ASM_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 Win32_LIB_ASM_Debug\libpngd.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_ASM_Debug\zlibd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# Begin Special Build Tool
OutDir=.\Win32_LIB_ASM_Debug
SOURCE="$(InputPath)"
PostBuild_Desc=[Run Test]
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
# End Special Build Tool
!ENDIF
# Begin Target
# Name "pngtest - Win32 DLL Release"
# Name "pngtest - Win32 DLL Debug"
# Name "pngtest - Win32 DLL ASM Release"
# Name "pngtest - Win32 DLL ASM Debug"
# Name "pngtest - Win32 LIB Release"
# Name "pngtest - Win32 LIB Debug"
# Name "pngtest - Win32 LIB ASM Release"
# Name "pngtest - Win32 LIB ASM Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\..\pngtest.c
# End Source File
# End Group
# End Target
# End Project

View file

@ -1,5 +1,5 @@
# Prevent "Cannot find missing dependency..." warnings while compiling
# pngw32.rc (PRJ0041).
# pngwin.rc (PRJ0041).
all: $(IntDir)\alloc.h \
$(IntDir)\fp.h \
@ -9,7 +9,7 @@ all: $(IntDir)\alloc.h \
$(IntDir)\strings.h \
$(IntDir)\unistd.h \
$(IntDir)\unixio.h
$(IntDir)\alloc.h \
$(IntDir)\fp.h \
$(IntDir)\m68881.h \

View file

@ -1,8 +1,13 @@
Microsoft Developer Studio Project File, Format Version 7.10 for libpng.
Copyright (C) 2004 Simon-Pierre Cadieux.
This code is released under the libpng license.
For conditions of distribution and use, see copyright notice in png.h
NOTE: This project will be removed from libpng-1.5.0. It has
been replaced with the "vstudio" project.
Assumptions:
* The libpng source files are in ..\..
* The zlib source files are in ..\..\..\zlib
@ -32,15 +37,11 @@ To use:
This project builds the libpng binaries as follows:
* Win32_DLL_Release\libpng13.dll DLL build
* Win32_DLL_Debug\libpng13d.dll DLL build (debug version)
* Win32_DLL_ASM_Release\libpng13.dll DLL build using ASM code
* Win32_DLL_ASM_Debug\libpng13d.dll DLL build using ASM (debug version)
* Win32_DLL_VB\libpng13vb.dll DLL build for Visual Basic, using stdcall
* Win32_DLL_Release\libpng15.dll DLL build
* Win32_DLL_Debug\libpng15d.dll DLL build (debug version)
* Win32_DLL_VB\libpng15vb.dll DLL build for Visual Basic, using stdcall
* Win32_LIB_Release\libpng.lib static build
* Win32_LIB_Debug\libpngd.lib static build (debug version)
* Win32_LIB_ASM_Release\libpng.lib static build using ASM code
* Win32_LIB_ASM_Debug\libpngd.lib static build using ASM (debug version)
Notes:

View file

@ -6,8 +6,12 @@ Microsoft Developer Studio Project File, Format Version 7.10 for zlib.
Copyright (C) 2004 Simon-Pierre Cadieux.
Copyright (C) 2004 Cosmin Truta.
This code is released under the libpng license.
For conditions of distribution and use, see copyright notice in zlib.h.
NOTE: This project will be removed from libpng-1.5.0. It has
been replaced with the "vstudio" project.
To use:
@ -35,10 +39,6 @@ This project builds the zlib binaries as follows:
* Win32_DLL_Release\zlib1.dll DLL build
* Win32_DLL_Debug\zlib1d.dll DLL build (debug version)
* Win32_DLL_ASM_Release\zlib1.dll DLL build using ASM code
* Win32_DLL_ASM_Debug\zlib1d.dll DLL build using ASM code (debug version)
* Win32_LIB_Release\zlib.lib static build
* Win32_LIB_Debug\zlibd.lib static build (debug version)
* Win32_LIB_ASM_Release\zlib.lib static build using ASM code
* Win32_LIB_ASM_Debug\zlibd.lib static build using ASM code (debug version)

View file

@ -15,67 +15,39 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "zlib.vcproj", "{2D4
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
DLL ASM Debug = DLL ASM Debug
DLL ASM Release = DLL ASM Release
DLL Debug = DLL Debug
DLL Release = DLL Release
DLL VB = DLL VB
LIB ASM Debug = LIB ASM Debug
LIB ASM Release = LIB ASM Release
LIB Debug = LIB Debug
LIB Release = LIB Release
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL ASM Debug.ActiveCfg = DLL ASM Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL ASM Debug.Build.0 = DLL ASM Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL ASM Release.ActiveCfg = DLL ASM Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL ASM Release.Build.0 = DLL ASM Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Debug.ActiveCfg = DLL Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Debug.Build.0 = DLL Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Release.ActiveCfg = DLL Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL Release.Build.0 = DLL Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL VB.ActiveCfg = DLL VB|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.DLL VB.Build.0 = DLL VB|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB ASM Debug.ActiveCfg = LIB ASM Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB ASM Debug.Build.0 = LIB ASM Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB ASM Release.ActiveCfg = LIB ASM Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB ASM Release.Build.0 = LIB ASM Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Debug.ActiveCfg = LIB Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Debug.Build.0 = LIB Debug|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Release.ActiveCfg = LIB Release|Win32
{0008960E-E0DD-41A6-8265-00B31DDB4C21}.LIB Release.Build.0 = LIB Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL ASM Debug.ActiveCfg = DLL ASM Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL ASM Debug.Build.0 = DLL ASM Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL ASM Release.ActiveCfg = DLL ASM Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL ASM Release.Build.0 = DLL ASM Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Debug.ActiveCfg = DLL Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Debug.Build.0 = DLL Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Release.ActiveCfg = DLL Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL Release.Build.0 = DLL Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL VB.ActiveCfg = DLL VB|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.DLL VB.Build.0 = DLL VB|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB ASM Debug.ActiveCfg = LIB ASM Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB ASM Debug.Build.0 = LIB ASM Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB ASM Release.ActiveCfg = LIB ASM Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB ASM Release.Build.0 = LIB ASM Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Debug.ActiveCfg = LIB Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Debug.Build.0 = LIB Debug|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Release.ActiveCfg = LIB Release|Win32
{FD1C2F86-9EEF-47BD-95A4-530917E17FDA}.LIB Release.Build.0 = LIB Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL ASM Debug.ActiveCfg = DLL ASM Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL ASM Debug.Build.0 = DLL ASM Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL ASM Release.ActiveCfg = DLL ASM Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL ASM Release.Build.0 = DLL ASM Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Debug.ActiveCfg = DLL Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Debug.Build.0 = DLL Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Release.ActiveCfg = DLL Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL Release.Build.0 = DLL Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL VB.ActiveCfg = DLL Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.DLL VB.Build.0 = DLL Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB ASM Debug.ActiveCfg = LIB ASM Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB ASM Debug.Build.0 = LIB ASM Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB ASM Release.ActiveCfg = LIB ASM Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB ASM Release.Build.0 = LIB ASM Release|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB Debug.ActiveCfg = LIB Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB Debug.Build.0 = LIB Debug|Win32
{2D4F8105-7D21-454C-9932-B47CAB71A5C0}.LIB Release.ActiveCfg = LIB Release|Win32

View file

@ -18,32 +18,32 @@
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..;..\..\..\zlib"
PreprocessorDefinitions="WIN32;PNG_NO_MMX_CODE;NDEBUG;PNG_BUILD_DLL;ZLIB_DLL;_CRT_SECURE_NO_WARNINGS"
PreprocessorDefinitions="WIN32;NDEBUG;PNG_BUILD_DLL;ZLIB_DLL;_CRT_SECURE_NO_WARNINGS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="png.h"
PrecompiledHeaderThrough="pngpriv.h"
WarningLevel="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/libpng13.dll"
LinkIncremental="1"
ModuleDefinitionFile="..\..\scripts\pngw32.def"/>
OutputFile="$(OutDir)/libpng15.dll"
LinkIncremental="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCPreBuildEventTool"
CommandLine="copy ..\..\scripts\pnglibconf.h.prebuilt ..\..\pnglibconf.h"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG;_CRT_SECURE_NO_WARNINGS"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
AdditionalIncludeDirectories="..\..;..\..\..\zlib;$(IntDir)"/>
<Tool
@ -66,11 +66,11 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;DEBUG;PNG_NO_MMX_CODE;PNG_DEBUG=1;PNG_BUILD_DLL;ZLIB_DLL;_CRT_SECURE_NO_WARNINGS"
PreprocessorDefinitions="WIN32;_DEBUG;DEBUG;PNG_DEBUG=1;PNG_BUILD_DLL;ZLIB_DLL;_CRT_SECURE_NO_WARNINGS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="png.h"
PrecompiledHeaderThrough="pngpriv.h"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="0"/>
@ -78,118 +78,20 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/libpng13d.dll"
ModuleDefinitionFile="..\..\scripts\pngw32.def"
OutputFile="$(OutDir)/libpng15d.dll"
GenerateDebugInformation="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCPreBuildEventTool"
CommandLine="copy ..\..\scripts\pnglibconf.h.prebuilt ..\..\pnglibconf.h"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG,PNG_DEBUG=1;_CRT_SECURE_NO_WARNINGS"
Culture="1033"
AdditionalIncludeDirectories="..\..;..\..\..\zlib;$(IntDir)"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="DLL ASM Release|Win32"
OutputDirectory=".\Win32_DLL_ASM_Release"
IntermediateDirectory=".\Win32_DLL_ASM_Release"
ConfigurationType="2">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..;..\..\..\zlib"
PreprocessorDefinitions="WIN32;NDEBUG;PNG_USE_PNGVCRD;PNG_BUILD_DLL;ZLIB_DLL;PNG_LIBPNG_SPECIALBUILD;_CRT_SECURE_NO_WARNINGS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="png.h"
WarningLevel="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/libpng13.dll"
LinkIncremental="1"
ModuleDefinitionFile="..\..\scripts\pngw32.def"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalOptions="/d PNG_LIBPNG_SPECIALBUILD=&quot;&quot;&quot;&quot;Use MMX instructions&quot;&quot;&quot;&quot;"
PreprocessorDefinitions="NDEBUG;_CRT_SECURE_NO_WARNINGS"
Culture="1033"
AdditionalIncludeDirectories="..\..;..\..\..\zlib;$(IntDir)"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="DLL ASM Debug|Win32"
OutputDirectory=".\Win32_DLL_ASM_Debug"
IntermediateDirectory=".\Win32_DLL_ASM_Debug"
ConfigurationType="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;DEBUG;PNG_DEBUG=1;PNG_USE_PNGVCRD;PNG_BUILD_DLL;ZLIB_DLL;PNG_LIBPNG_SPECIALBUILD;_CRT_SECURE_NO_WARNINGS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="png.h"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/libpng13d.dll"
ModuleDefinitionFile="..\..\scripts\pngw32.def"
GenerateDebugInformation="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalOptions="/d PNG_LIBPNG_SPECIALBUILD=&quot;&quot;&quot;&quot;Use MMX instructions&quot;&quot;&quot;&quot;"
PreprocessorDefinitions="_DEBUG,PNG_DEBUG=1;_CRT_SECURE_NO_WARNINGS"
PreprocessorDefinitions="_DEBUG,PNG_DEBUG=1"
Culture="1033"
AdditionalIncludeDirectories="..\..;..\..\..\zlib;$(IntDir)"/>
<Tool
@ -212,32 +114,33 @@
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..;..\..\..\zlib"
PreprocessorDefinitions="WIN32;NDEBUG;PNG_BUILD_DLL;ZLIB_DLL;PNGAPI=__stdcall;PNG_NO_MMX_CODE;PNG_NO_MODULEDEF;PNG_LIBPNG_SPECIALBUILD;_CRT_SECURE_NO_WARNINGS"
PreprocessorDefinitions="WIN32;NDEBUG;PNG_BUILD_DLL;ZLIB_DLL;PNGAPI=__stdcall;PNG_NO_MODULEDEF;PNG_LIBPNG_SPECIALBUILD;PNG_USER_PRIVATEBUILD;_CRT_SECURE_NO_WARNINGS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="png.h"
PrecompiledHeaderThrough="pngpriv.h"
WarningLevel="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/libpng13vb.dll"
OutputFile="$(OutDir)/libpng15vb.dll"
LinkIncremental="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCPreBuildEventTool"
CommandLine="copy ..\..\scripts\pnglibconf.h.prebuilt ..\..\pnglibconf.h"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
AdditionalOptions="/d PNG_LIBPNG_DLLFNAME_POSTFIX=&quot;&quot;&quot;&quot;VB&quot;&quot;&quot;&quot; /d PNG_LIBPNG_SPECIALBUILD=&quot;&quot;&quot;&quot;__stdcall calling convention used for exported functions&quot;&quot;&quot;&quot;"
PreprocessorDefinitions="NDEBUG;_CRT_SECURE_NO_WARNINGS"
AdditionalOptions="/d PNG_NO_PEDANTIC_WARNINGS /d PNG_LIBPNG_DLLFNAME_POSTFIX=&quot;&quot;&quot;&quot;VB&quot;&quot;&quot;&quot; /d PNG_LIBPNG_SPECIALBUILD=&quot;&quot;&quot;&quot;__stdcall calling convention used for exported functions&quot;&quot;&quot;&quot;"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
AdditionalIncludeDirectories="..\..;..\..\..\zlib;$(IntDir)"/>
<Tool
@ -260,12 +163,12 @@
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..;..\..\..\zlib"
PreprocessorDefinitions="PNG_NO_MMX_CODE;WIN32;NDEBUG;_CRT_SECURE_NO_WARNINGS"
PreprocessorDefinitions="WIN32;NDEBUG;_CRT_SECURE_NO_WARNINGS"
StringPooling="TRUE"
RuntimeLibrary="2"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="png.h"
PrecompiledHeaderThrough="pngpriv.h"
WarningLevel="3"
CompileAs="0"/>
<Tool
@ -278,7 +181,8 @@
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCPreBuildEventTool"
CommandLine="copy ..\..\scripts\pnglibconf.h.prebuilt ..\..\pnglibconf.h"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
@ -301,11 +205,11 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;DEBUG;PNG_NO_MMX_CODE;PNG_DEBUG=1;_CRT_SECURE_NO_WARNINGS"
PreprocessorDefinitions="WIN32;_DEBUG;DEBUG;PNG_DEBUG=1;_CRT_SECURE_NO_WARNINGS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
RuntimeLibrary="1"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="png.h"
PrecompiledHeaderThrough="pngpriv.h"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="0"/>
@ -319,89 +223,8 @@
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="LIB ASM Release|Win32"
OutputDirectory=".\Win32_LIB_ASM_Release"
IntermediateDirectory=".\Win32_LIB_ASM_Release"
ConfigurationType="4">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..,..\..\..\zlib"
PreprocessorDefinitions="WIN32;NDEBUG;PNG_USE_PNGVCRD;PNG_LIBPNG_SPECIALBUILD;_CRT_SECURE_NO_WARNINGS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="png.h"
WarningLevel="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/libpng.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="LIB ASM Debug|Win32"
OutputDirectory=".\Win32_LIB_ASM_Debug"
IntermediateDirectory=".\Win32_LIB_ASM_Debug"
ConfigurationType="4">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..,..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;DEBUG;PNG_DEBUG=1;PNG_USE_PNGVCRD;PNG_LIBPNG_SPECIALBUILD;_CRT_SECURE_NO_WARNINGS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="png.h"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/libpngd.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
Name="VCPreBuildEventTool"
CommandLine="copy ..\..\scripts\pnglibconf.h.prebuilt ..\..\pnglibconf.h"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
@ -436,18 +259,6 @@
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="DLL ASM Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="DLL ASM Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="DLL VB|Win32">
<Tool
@ -466,18 +277,6 @@
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="LIB ASM Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="LIB ASM Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\pngerror.c">
@ -493,18 +292,6 @@
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="DLL ASM Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="DLL ASM Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="DLL VB|Win32">
<Tool
@ -523,18 +310,6 @@
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="LIB ASM Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="LIB ASM Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\pngget.c">
@ -563,39 +338,6 @@
<File
RelativePath="..\..\pngtrans.c">
</File>
<File
RelativePath="..\..\scripts\pngw32.def">
<FileConfiguration
Name="DLL VB|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="LIB Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="LIB Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="LIB ASM Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="LIB ASM Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\pngwio.c">
</File>
@ -618,12 +360,15 @@
<File
RelativePath="..\..\pngconf.h">
</File>
<File
RelativePath="..\..\pngpriv.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
<File
RelativePath="..\..\scripts\pngw32.rc">
RelativePath="..\..\scripts\pngwin.rc">
<FileConfiguration
Name="LIB Release|Win32"
ExcludedFromBuild="TRUE">
@ -636,18 +381,6 @@
<Tool
Name="VCResourceCompilerTool"/>
</FileConfiguration>
<FileConfiguration
Name="LIB ASM Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCResourceCompilerTool"/>
</FileConfiguration>
<FileConfiguration
Name="LIB ASM Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCResourceCompilerTool"/>
</FileConfiguration>
</File>
</Filter>
<File
@ -668,22 +401,6 @@
CommandLine="nmake -f PRJ0041.mak IntDir=$(IntDir)"
Outputs="$(IntDir)\alloc.h;$(IntDir)\fp.h;$(IntDir)\m68881.h;$(IntDir)\mem.h;$(IntDir)\pngusr.h;$(IntDir)\strings.h;$(IntDir)\unistd.h;$(IntDir)\unixio.h"/>
</FileConfiguration>
<FileConfiguration
Name="DLL ASM Release|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Create dummy include files to prevent &quot;Cannot find missing dependency...&quot; warnings."
CommandLine="nmake -f PRJ0041.mak IntDir=$(IntDir)"
Outputs="$(IntDir)\alloc.h;$(IntDir)\fp.h;$(IntDir)\m68881.h;$(IntDir)\mem.h;$(IntDir)\pngusr.h;$(IntDir)\strings.h;$(IntDir)\unistd.h;$(IntDir)\unixio.h"/>
</FileConfiguration>
<FileConfiguration
Name="DLL ASM Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Create dummy include files to prevent &quot;Cannot find missing dependency...&quot; warnings."
CommandLine="nmake -f PRJ0041.mak IntDir=$(IntDir)"
Outputs="$(IntDir)\alloc.h;$(IntDir)\fp.h;$(IntDir)\m68881.h;$(IntDir)\mem.h;$(IntDir)\pngusr.h;$(IntDir)\strings.h;$(IntDir)\unistd.h;$(IntDir)\unixio.h"/>
</FileConfiguration>
<FileConfiguration
Name="DLL VB|Win32">
<Tool

View file

@ -17,8 +17,8 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;NDEBUG;PNG_DLL;PNG_NO_STDIO;PNG_NO_GLOBAL_ARRAYS"
AdditionalIncludeDirectories="..\..\scripts;..\..\..\zlib"
PreprocessorDefinitions="WIN32;NDEBUG;PNG_DLL;PNG_NO_STDIO;_CRT_SECURE_NO_WARNINGS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
@ -64,104 +64,8 @@ $(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;PNG_DLL;PNG_NO_STDIO;PNG_NO_GLOBAL_ARRAYS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
GenerateDebugInformation="TRUE"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="DLL ASM Release|Win32"
OutputDirectory=".\Win32_DLL_ASM_Release\Test"
IntermediateDirectory=".\Win32_DLL_ASM_Release\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;NDEBUG;PNG_DLL;PNG_NO_STDIO;PNG_NO_GLOBAL_ARRAYS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
WarningLevel="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
LinkIncremental="1"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="DLL ASM Debug|Win32"
OutputDirectory=".\Win32_DLL_ASM_Debug\Test"
IntermediateDirectory=".\Win32_DLL_ASM_Debug\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;PNG_DLL;PNG_NO_STDIO;PNG_NO_GLOBAL_ARRAYS"
AdditionalIncludeDirectories="..\..\scripts;..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;PNG_DLL;PNG_NO_STDIO;_CRT_SECURE_NO_WARNINGS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="3"
@ -208,8 +112,8 @@ $(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;NDEBUG;PNG_DLL;PNG_NO_STDIO;PNG_NO_GLOBAL_ARRAYS;PNGAPI=__stdcall"
AdditionalIncludeDirectories="..\..\scripts;..\..\..\zlib"
PreprocessorDefinitions="WIN32;NDEBUG;PNG_DLL;PNG_NO_STDIO;PNGAPI=__stdcall;PNG_USER_PRIVATEBUILD;_CRT_SECURE_NO_WARNINGS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
@ -226,7 +130,7 @@ $(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
LinkIncremental="1"
IgnoreDefaultLibraryNames="$(IntDir)\libpng13vb.lib"
IgnoreDefaultLibraryNames="$(IntDir)\libpng15b.lib"
SubSystem="1"
TargetMachine="1"/>
<Tool
@ -258,10 +162,10 @@ $(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;PNG_NO_GLOBAL_ARRAYS"
AdditionalIncludeDirectories="..\..\scripts;..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;_CRT_SECURE_NO_WARNINGS"
StringPooling="TRUE"
RuntimeLibrary="2"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
WarningLevel="3"
CompileAs="0"/>
@ -306,106 +210,10 @@ $(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;PNG_NO_GLOBAL_ARRAYS"
AdditionalIncludeDirectories="..\..\scripts;..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;_CRT_SECURE_NO_WARNINGS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
GenerateDebugInformation="TRUE"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="LIB ASM Release|Win32"
OutputDirectory=".\Win32_LIB_ASM_Release\Test"
IntermediateDirectory=".\Win32_LIB_ASM_Release\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;NDEBUG;PNG_NO_GLOBAL_ARRAYS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
WarningLevel="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"
Description="Testing..."
CommandLine="set path=$(OutDir)\..;$(OutDir)\..\ZLib
$(TargetPath) ..\..\pngtest.png $(IntDir)\pngout.png"
Outputs="$(IntDir)\pngout.png"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/pngtest.exe"
LinkIncremental="1"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="LIB ASM Debug|Win32"
OutputDirectory=".\Win32_LIB_ASM_Debug\Test"
IntermediateDirectory=".\Win32_LIB_ASM_Debug\Test"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;PNG_NO_GLOBAL_ARRAYS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
RuntimeLibrary="1"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="0"/>

View file

@ -17,7 +17,7 @@
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;NDEBUG"
PreprocessorDefinitions="WIN32;NDEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
@ -62,97 +62,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="1"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\zlib1d.dll"
ModuleDefinitionFile="..\..\..\zlib\win32\zlib.def"
GenerateDebugInformation="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="DLL ASM Release|Win32"
OutputDirectory=".\Win32_DLL_ASM_Release\ZLib"
IntermediateDirectory=".\Win32_DLL_ASM_Release\ZLib"
ConfigurationType="2">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;NDEBUG;ASMV;ASMINF"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
WarningLevel="3"
CompileAs="1"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\zlib1.dll"
LinkIncremental="1"
ModuleDefinitionFile="..\..\..\zlib\win32\zlib.def"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="DLL ASM Debug|Win32"
OutputDirectory=".\Win32_DLL_ASM_Debug\ZLib"
IntermediateDirectory=".\Win32_DLL_ASM_Debug\ZLib"
ConfigurationType="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;ASMV;ASMINF"
PreprocessorDefinitions="WIN32;_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="3"
@ -197,9 +107,9 @@
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;NDEBUG"
PreprocessorDefinitions="WIN32;NDEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS"
StringPooling="TRUE"
RuntimeLibrary="2"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
WarningLevel="3"
CompileAs="1"/>
@ -236,87 +146,9 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG"
PreprocessorDefinitions="WIN32;_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="1"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)\zlibd.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="LIB ASM Release|Win32"
OutputDirectory=".\Win32_LIB_ASM_Release\ZLib"
IntermediateDirectory=".\Win32_LIB_ASM_Release\ZLib"
ConfigurationType="4">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;NDEBUG;ASMV;ASMINF"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
WarningLevel="3"
CompileAs="1"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)\zlib.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="LIB ASM Debug|Win32"
OutputDirectory=".\Win32_LIB_ASM_Debug\ZLib"
IntermediateDirectory=".\Win32_LIB_ASM_Debug\ZLib"
ConfigurationType="4">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\zlib"
PreprocessorDefinitions="WIN32;_DEBUG;ASMV;ASMINF"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
RuntimeLibrary="1"
WarningLevel="3"
DebugInformationFormat="4"
CompileAs="1"/>
@ -364,7 +196,16 @@
RelativePath="..\..\..\zlib\deflate.c">
</File>
<File
RelativePath="..\..\..\zlib\gzio.c">
RelativePath="..\..\..\zlib\gzlib.c">
</File>
<File
RelativePath="..\..\..\zlib\gzclose.c">
</File>
<File
RelativePath="..\..\..\zlib\gzread.c">
</File>
<File
RelativePath="..\..\..\zlib\gzwrite.c">
</File>
<File
RelativePath="..\..\..\zlib\infback.c">
@ -398,18 +239,6 @@
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="LIB ASM Release|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
<FileConfiguration
Name="LIB ASM Debug|Win32"
ExcludedFromBuild="TRUE">
<Tool
Name="VCCustomBuildTool"/>
</FileConfiguration>
</File>
<File
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WARNING
=======
Libpng 1.5 erroneously uses /MD when building debug DLL versions of libpng.
It should use /MDd - you can change this under properties\C/C++\Code
Generation\Runtime Library if you need to use the debug runtime for debug
builds. This will be changed in libpng 1.6 but is currently retained for
compatibility with older libpng 1.5 releases.
The runtime library settings for each build are as follows:
Release Debug
DLL /MD /MD
Library /MT /MTd
The Visual Studio 2010 defaults for a Win32 DLL or Static Library project are
as follows:
Release Debug
DLL /MD /MDd
Static Library /MD /MDd
Notice that by default static library builds use the DLL runtime, not the
static library runtime.

View file

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View file

@ -0,0 +1,218 @@
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View file

@ -0,0 +1,64 @@
VisualStudio instructions
libpng version 1.5.10 - March 29, 2012
Copyright (c) 1998-2010 Glenn Randers-Pehrson
This code is released under the libpng license.
For conditions of distribution and use, see the disclaimer
and license in png.h
This directory contains support for building libpng under MicroSoft
VisualStudio 2010. It may also work under later versions of VisualStudio.
You should be familiar with VisualStudio before using this directory.
Initial preparations
====================
You must enter some information in zlib.props before attempting to build
with this 'solution'. Please read and edit zlib.props first. You will
probably not be familiar with the contents of zlib.props - do not worry,
it is mostly harmless.
This is all you need to do to build the 'release' and 'release library'
configurations.
Debugging
=========
The release configurations default to /Ox optimization. Full debugging
information is produced (in the .pdb), but if you encounter a problem the
optimization may make it difficult to debug. Simply rebuild with a lower
optimization level (e.g. /Od.)
Linking your application
========================
Normally you should link against the 'release' configuration. This builds a
DLL for libpng 1.5 with the default runtime options used by Visual Studio
2010. In particular the runtime library is the "MultiThreaded DLL" version.
If you use Visual Studio defaults to build your application you will have no
problems.
If you don't use the Visual Studio defaults your application must still be built
with the default runtime option (/MD). If, for some reason, it is not then your
application will crash inside libpng15.dll as soon as libpng tries to read
from a file handle you pass in.
If you do not want to use the DLL, for example for a very small application,
the 'release library' configuration may be more appropriate. This is built
with a non-standard runtime library - the "MultiThreaded" version. When you
build your application it must be compiled with this option (/MT), otherwise
it will not build (if you are lucky) or crash (if you are not.)
Stop reading here
=================
You have enough information to build a working application.
Debug versions have limited support
===================================
This solution includes limited support for debug versions of libpng. You
do not need these unless your own solution itself uses debug builds (it is
far more effective to debug on the release builds, there is no point building
a special debug build.)
The debug build of libpng is minimally supported. Support for debug builds of
zlib is also minimal. You really don't want to do this.

View file

@ -0,0 +1,87 @@
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpng", "libpng\libpng.vcxproj", "{D6973076-9317-4EF2-A0B8-B7A18AC0713E}"
ProjectSection(ProjectDependencies) = postProject
{60F89955-91C6-3A36-8000-13C592FEC2DF} = {60F89955-91C6-3A36-8000-13C592FEC2DF}
{EB33566E-DA7F-4D28-9077-88C0B7C77E35} = {EB33566E-DA7F-4D28-9077-88C0B7C77E35}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pngtest", "pngtest\pngtest.vcxproj", "{228BA965-50D5-42B2-8BCF-AFCC227E3C1D}"
ProjectSection(ProjectDependencies) = postProject
{60F89955-91C6-3A36-8000-13C592FEC2DF} = {60F89955-91C6-3A36-8000-13C592FEC2DF}
{EB33566E-DA7F-4D28-9077-88C0B7C77E35} = {EB33566E-DA7F-4D28-9077-88C0B7C77E35}
{D6973076-9317-4EF2-A0B8-B7A18AC0713E} = {D6973076-9317-4EF2-A0B8-B7A18AC0713E}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "zlib\zlib.vcxproj", "{60F89955-91C6-3A36-8000-13C592FEC2DF}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pngvalid", "pngvalid\pngvalid.vcxproj", "{9B36B6FE-7FC0-434F-A71F-BBEF8099F1D8}"
ProjectSection(ProjectDependencies) = postProject
{60F89955-91C6-3A36-8000-13C592FEC2DF} = {60F89955-91C6-3A36-8000-13C592FEC2DF}
{EB33566E-DA7F-4D28-9077-88C0B7C77E35} = {EB33566E-DA7F-4D28-9077-88C0B7C77E35}
{D6973076-9317-4EF2-A0B8-B7A18AC0713E} = {D6973076-9317-4EF2-A0B8-B7A18AC0713E}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pnglibconf", "pnglibconf\pnglibconf.vcxproj", "{EB33566E-DA7F-4D28-9077-88C0B7C77E35}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug Library|Win32 = Debug Library|Win32
Debug|Win32 = Debug|Win32
Release Library|Win32 = Release Library|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{9B36B6FE-7FC0-434F-A71F-BBEF8099F1D8}.Release Library|Win32.Build.0 = Release Library|Win32
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{EB33566E-DA7F-4D28-9077-88C0B7C77E35}.Debug Library|Win32.ActiveCfg = Release|Win32
{EB33566E-DA7F-4D28-9077-88C0B7C77E35}.Debug Library|Win32.Build.0 = Release|Win32
{EB33566E-DA7F-4D28-9077-88C0B7C77E35}.Debug|Win32.ActiveCfg = Release|Win32
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EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View file

@ -0,0 +1,37 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
* zlib.props - location of zlib source
*
* libpng version 1.5.10 - March 29, 2012
*
* Copyright (c) 1998-2011 Glenn Randers-Pehrson
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
* You must edit this file to record the location of the zlib
* source code.
-->
<Project ToolsVersion="4.0"
xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<!-- Place the name of the directory containing the source of zlib used for
debugging in this property.
The directory need only contain the '.c' and '.h' files from the
source.
If you use a relative directory name (as below) then it must be
relative to the project directories; these are one level deepers than
the directories containing this file.
If the version of zlib you use does not match that used when the
distribution was built you will get warnings from pngtest that the zlib
versions do not match. The zlib version used in this build is recorded
below:
-->
<ZLibSrcDir>..\..\..\..\zlib-1.2.5</ZLibSrcDir>
</PropertyGroup>
</Project>

View file

@ -0,0 +1,174 @@
<?xml version="1.0" encoding="utf-8"?>
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<ProjectConfiguration Include="Debug Library|Win32">
<Configuration>Debug Library</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
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@ -1,6 +0,0 @@
A set of project files is available for WinCE. Get
libpng-1.2.5-project-wince.zip from a libpng distribution
site such as http://libpng.sourceforge.net
Put the zip file in this directory (projects) and then run
"unzip -a libpng-1.2.5-project-wince.zip"