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Fixes issue where storing of AB position and extent wasn't applying correctly
Changes ShapeEditor's Library tab to an "Assets" tab and opens the AB with the shapeAsset filter on Adds Asset tab to world editor scenetree window that opens the assetBrowser Fixes issue where opening default scene in worldEditor would activate the saveAs dirty flag, then if you exit the level and open a new one, you can only saveAs and not save the existing level asset
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8 changed files with 49 additions and 347 deletions
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@ -127,7 +127,6 @@ function ShapeEditorPlugin::onWorldEditorStartup(%this)
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ShapeEdSeqNodeTabBook.selectPage(0);
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ShapeEdAdvancedWindow-->tabBook.selectPage(0);
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ShapeEdSelectWindow-->tabBook.selectPage(0);
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ShapeEdSelectWindow.navigate("");
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SetToggleButtonValue( ShapeEditorToolbar-->orbitNodeBtn, 0 );
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SetToggleButtonValue( ShapeEditorToolbar-->ghostMode, 0 );
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