Merge remote-tracking branch 'upstream/development' into torquescript-generateCompiler

This commit is contained in:
marauder2k7 2024-04-20 06:21:05 +01:00
commit 4f3a1f395c
18 changed files with 87 additions and 110 deletions

View file

@ -460,6 +460,8 @@ void Prefab::_onFileChanged( const Torque::Path &path )
Prefab* Prefab::getPrefabByChild( SimObject *child )
{
if (child == NULL) return NULL;
ChildToPrefabMap::Iterator itr = smChildToPrefabMap.find( child->getId() );
if ( itr == smChildToPrefabMap.end() )
return NULL;

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@ -3072,6 +3072,13 @@ DefineEngineMethod( SimObject, setFieldValue, bool, ( const char* fieldName, con
{
char fieldNameBuffer[ 1024 ];
char arrayIndexBuffer[ 64 ];
if( !fieldName || !fieldName[0] )
{
AssertFatal(false, "SimObject::setFieldValue - Invalid field name.");
Con::errorf( "SimObject::setFieldValue - Invalid field name." );
return false;
}
// Parse out index if the field is given in the form of 'name[index]'.

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@ -961,11 +961,11 @@ void Gizmo::on3DMouseDragged( const Gui3DMouseEvent & event )
mDeltaTotalPos = projPnt - mMouseDownProjPnt;
newPosition = mSavedTransform.getPosition() + mDeltaTotalPos;
mDeltaPos = newPosition - mTransform.getPosition();
if (mProfile->snapToGrid)
newPosition = _snapPoint(newPosition);
mDeltaPos = newPosition - mTransform.getPosition();
mTransform.setPosition( newPosition );
mCurrentTransform.setPosition( newPosition );

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@ -328,6 +328,7 @@ bool ProcessedCustomMaterial::setupPass( SceneRenderState *state, const SceneDat
shaderConsts->setSafe(rpd->shaderHandles.mAccumTimeSC, MATMGR->getTotalTime());
shaderConsts->setSafe(rpd->shaderHandles.mDampnessSC, MATMGR->getDampnessClamped());
shaderConsts->setSafe(rpd->shaderHandles.mIsCapturingSC, state ? (S32)state->isCapturing() : 0);
return true;
}

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@ -115,6 +115,8 @@ void ShaderConstHandles::init( GFXShader *shader, CustomMaterial* mat /*=NULL*/)
// MFT_HardwareSkinning
mNodeTransforms = shader->getShaderConstHandle( "$nodeTransforms" );
mIsCapturingSC = shader->getShaderConstHandle(ShaderGenVars::isCapturing);
// Clear any existing texture handles.
dMemset( mTexHandlesSC, 0, sizeof( mTexHandlesSC ) );
if(mat)
@ -1093,6 +1095,8 @@ void ProcessedShaderMaterial::_setShaderConstants(SceneRenderState * state, cons
shaderConsts->setSafe( handles->mAccumTimeSC, MATMGR->getTotalTime() );
shaderConsts->setSafe(handles->mDampnessSC, MATMGR->getDampnessClamped());
shaderConsts->setSafe(handles->mIsCapturingSC, (S32)state->isCapturing());
// If the shader constants have not been lost then
// they contain the content from a previous render pass.
//

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@ -104,6 +104,7 @@ public:
GFXShaderConstHandle* mNodeTransforms;
GFXShaderConstHandle* mIsCapturingSC;
struct customHandleData
{
StringTableEntry handleName;

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@ -498,7 +498,8 @@ PostEffect::PostEffect()
mMatCameraToWorldSC( NULL),
mInvCameraTransSC(NULL),
mMatCameraToScreenSC(NULL),
mMatScreenToCameraSC(NULL)
mMatScreenToCameraSC(NULL),
mIsCapturingSC(NULL)
{
dMemset( mTexSRGB, 0, sizeof(bool) * NumTextures);
dMemset( mActiveTextures, 0, sizeof( GFXTextureObject* ) * NumTextures );
@ -798,8 +799,12 @@ void PostEffect::_setupConstants( const SceneRenderState *state )
mInvCameraTransSC = mShader->getShaderConstHandle("$invCameraTrans");
mMatCameraToScreenSC = mShader->getShaderConstHandle("$cameraToScreen");
mMatScreenToCameraSC = mShader->getShaderConstHandle("$screenToCamera");
mIsCapturingSC = mShader->getShaderConstHandle("$isCapturing");
}
if (mIsCapturingSC->isValid())
mShaderConsts->set(mIsCapturingSC, (S32)state->isCapturing());
// Set up shader constants for source image size
if ( mRTSizeSC->isValid() )
{

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@ -164,6 +164,8 @@ protected:
GFXShaderConstHandle *mMatCameraToScreenSC;
GFXShaderConstHandle *mMatScreenToCameraSC;
GFXShaderConstHandle* mIsCapturingSC;
bool mAllowReflectPass;
/// If true update the shader.

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@ -503,47 +503,13 @@ void RenderProbeMgr::reloadTextures()
void RenderProbeMgr::preBake()
{
RenderProbeMgr::smBakeReflectionProbes = true;
GFXShader::addGlobalMacro("CAPTURING", String("1"));
//Con::setVariable("$Probes::Capturing", "1");
mRenderMaximumNumOfLights = AdvancedLightBinManager::smMaximumNumOfLights;
mRenderUseLightFade = AdvancedLightBinManager::smUseLightFade;
AdvancedLightBinManager::smMaximumNumOfLights = -1;
AdvancedLightBinManager::smUseLightFade = false;
//kickstart rendering
LightManager* lm = LIGHTMGR;
if (lm)
{
SceneManager* sm = lm->getSceneManager();
if (sm && sm->getContainer() == &gClientContainer)
{
lm->deactivate();
lm->activate(sm);
}
}
Con::setBoolVariable("$ReflectionProbes::Capturing", RenderProbeMgr::smBakeReflectionProbes);
}
void RenderProbeMgr::postBake()
{
RenderProbeMgr::smBakeReflectionProbes = false;
GFXShader::addGlobalMacro("CAPTURING", String("0"));
//Con::setVariable("$Probes::Capturing", "0");
AdvancedLightBinManager::smMaximumNumOfLights = mRenderMaximumNumOfLights;
AdvancedLightBinManager::smUseLightFade = mRenderUseLightFade;
//kickstart rendering
LightManager* lm = LIGHTMGR;
if (lm)
{
SceneManager* sm = lm->getSceneManager();
if (sm && sm->getContainer() == &gClientContainer)
{
lm->deactivate();
lm->activate(sm);
}
}
Con::setBoolVariable("$ReflectionProbes::Capturing", RenderProbeMgr::smBakeReflectionProbes);
}
void RenderProbeMgr::bakeProbe(ReflectionProbe* probe)

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@ -223,6 +223,7 @@ class SceneRenderState
/// Returns true if this is not one of the other rendering passes.
bool isOtherPass() const { return mScenePassType >= SPT_Other; }
bool isCapturing() const { return Con::getBoolVariable("$ReflectionProbes::Capturing", false); };
/// @}
/// @name Render Style

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@ -74,6 +74,8 @@ const String ShaderGenVars::vectorLightDirection("$vectorLightDirection");
const String ShaderGenVars::vectorLightColor("$vectorLightColor");
const String ShaderGenVars::vectorLightBrightness("$vectorLightBrightness");
const String ShaderGenVars::isCapturing("$isCapturing");
const String ShaderGenVars::ormConfig("$ORMConfig");
const String ShaderGenVars::roughness("$roughness");
const String ShaderGenVars::metalness("$metalness");

View file

@ -86,6 +86,8 @@ struct ShaderGenVars
const static String vectorLightColor;
const static String vectorLightBrightness;
const static String isCapturing;
const static String ormConfig;
const static String roughness;
const static String metalness;