diff --git a/Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/image.cs b/Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/image.cs index 72dae5226..ac9a0bf8e 100644 --- a/Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/image.cs +++ b/Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/image.cs @@ -190,7 +190,7 @@ function AssetBrowser::buildImageAssetPreview(%this, %assetDef, %previewData) %previewData.tooltip = "Asset Name: " @ %assetDef.assetName @ "\n" @ "Asset Type: Image Asset\n" @ - "Asset Defition ID: " @ %assetDef @ "\n" @ + "Asset Definition ID: " @ %assetDef @ "\n" @ "Image Type: " @ %assetDef.imageType @ "\n" @ "Format: " @ getWord(%info, 0) @ "\n" @ "Height: " @ getWord(%info, 1) @ "\n" @ diff --git a/Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/material.cs b/Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/material.cs index 28d8ac437..1b53e65c8 100644 --- a/Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/material.cs +++ b/Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/material.cs @@ -464,7 +464,7 @@ function AssetBrowser::buildMaterialAssetPreview(%this, %assetDef, %previewData) %previewData.assetDesc = %assetDef.description; %previewData.tooltip = "Asset Name: " @ %assetDef.assetName @ "\n" @ "Asset Type: Material Asset\n" @ - "Asset Defition ID: " @ %assetDef; + "Asset Definition ID: " @ %assetDef; } function AssetBrowser::onMaterialAssetEditorDropped(%this, %assetDef, %position) diff --git a/Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/shape.cs b/Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/shape.cs index 22eeadb27..483b9b0c7 100644 --- a/Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/shape.cs +++ b/Templates/BaseGame/game/tools/assetBrowser/scripts/assetTypes/shape.cs @@ -253,7 +253,7 @@ function AssetBrowser::buildShapeAssetPreview(%this, %assetDef, %previewData) %previewData.assetDesc = %assetDef.description; %previewData.tooltip = "Asset Name: " @ %assetDef.assetName @ "\n" @ "Asset Type: Shape Asset\n" @ - "Asset Defition ID: " @ %assetDef; + "Asset Definition ID: " @ %assetDef; } function AssetBrowser::onShapeAssetEditorDropped(%this, %assetDef, %position)