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shapes are optional for projectiles. not mandatory.
and stop yelling in the console mid way through loading.
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6 changed files with 16 additions and 11 deletions
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@ -559,7 +559,7 @@ void TSShapeConstructor::setShapeAssetId(StringTableEntry assetId)
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mShapeAsset = mShapeAssetId;
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if (mShapeAsset.notNull())
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{
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Resource<TSShape> shape = mShapeAsset->getShapeResource();
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TSShape* shape = mShapeAsset->getShape();
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if (shape)
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_onLoad(shape);
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