from @rextimmy - linearcolor set and = operators

This commit is contained in:
AzaezelX 2019-08-22 07:03:48 -05:00
parent 600859bd63
commit 4e984cfd40

View file

@ -40,6 +40,7 @@ public:
GFXVertexColor() : mPackedColorData( 0xFFFFFFFF ) {} // White with full alpha
GFXVertexColor( const ColorI &color ) { set( color ); }
GFXVertexColor( const LinearColorF &color) { set(color); }
void set( U8 red, U8 green, U8 blue, U8 alpha = 255 )
{
@ -57,7 +58,15 @@ public:
mDeviceSwizzle->InPlace(&mPackedColorData, sizeof(mPackedColorData));
}
void set(const LinearColorF &color)
{
mPackedColorData = color.getRGBAPack();
mDeviceSwizzle->InPlace(&mPackedColorData, sizeof(mPackedColorData));
}
GFXVertexColor &operator=( const ColorI &color ) { set( color ); return *this; }
GFXVertexColor &operator=( const LinearColorF &color ) { set(color); return *this; }
operator const U32 *() const { return &mPackedColorData; }
const U32& getPackedColorData() const { return mPackedColorData; }