mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
Linux implementation. Include changes for gcc x64.
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parent
4e52824a42
commit
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56 changed files with 1108 additions and 3075 deletions
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@ -26,10 +26,19 @@
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#include "platformX86UNIX/platformX86UNIX.h"
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#include "platformX86UNIX/x86UNIXStdConsole.h"
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#include "platformX86UNIX/x86UNIXState.h"
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extern void InitWindowingSystem();
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//------------------------------------------------------------------------------
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void Platform::init()
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{
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StdConsole::create();
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stdConsole->enable(true);
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// init process control stuff
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ProcessControlInit();
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Con::printf("Initializing platform...");
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// Set the platform variable for the scripts
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@ -42,69 +51,13 @@ void Platform::init()
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Con::setVariable( "$platformUnixType", "Unknown" );
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#endif
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StdConsole::create();
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Input::init();
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//installRedBookDevices();
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#if 0
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#ifndef TORQUE_DEDICATED
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// if we're not dedicated do more initialization
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if (!x86UNIXState->isDedicated())
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{
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// init SDL
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if (!InitSDL())
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{
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DisplayErrorAlert("Unable to initialize SDL.");
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ImmediateShutdown(1);
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}
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Con::printf( "Video Init:" );
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// load gl library
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if (!GLLoader::OpenGLInit())
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{
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DisplayErrorAlert("Unable to initialize OpenGL.");
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ImmediateShutdown(1);
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}
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// initialize video
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Video::init();
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if ( Video::installDevice( OpenGLDevice::create() ) )
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Con::printf( " OpenGL display device detected." );
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else
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Con::printf( " OpenGL display device not detected." );
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Con::printf(" ");
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}
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#endif
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// if we are dedicated, do sleep timing and display results
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if (x86UNIXState->isDedicated())
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{
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const S32 MaxSleepIter = 10;
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U32 totalSleepTime = 0;
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U32 start;
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for (S32 i = 0; i < MaxSleepIter; ++i)
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{
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start = Platform::getRealMilliseconds();
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Sleep(0, 1000000);
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totalSleepTime += Platform::getRealMilliseconds() - start;
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}
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U32 average = static_cast<U32>(totalSleepTime / MaxSleepIter);
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Con::printf("Sleep latency: %ums", average);
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// dPrintf as well, since console output won't be visible yet
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dPrintf("Sleep latency: %ums\n", average);
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if (!x86UNIXState->getDSleep() && average < 10)
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{
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const char* msg = "Sleep latency ok, enabling dsleep for lower cpu " \
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"utilization";
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Con::printf("%s", msg);
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dPrintf("%s\n", msg);
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x86UNIXState->setDSleep(true);
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}
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}
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InitWindowingSystem();
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#endif
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}
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@ -143,7 +96,9 @@ extern "C"
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extern S32 TorqueMain(S32 argc, const char **argv);
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#if !defined(TORQUE_SHARED)
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int main(int argc, const char **argv)
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{
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return TorqueMain(argc, argv);
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}
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#endif
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