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Linux implementation. Include changes for gcc x64.
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56 changed files with 1108 additions and 3075 deletions
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@ -608,7 +608,7 @@ void LightFlareData::prepRender( SceneRenderState *state, LightFlareState *flare
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ri->blendStyle = ParticleRenderInst::BlendGreyscale;
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ri->diffuseTex = mFlareTexture;
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ri->softnessDistance = 1.0f;
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ri->defaultKey = ri->diffuseTex ? (U32)ri->diffuseTex : (U32)ri->vertBuff; // Sort by texture too.
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ri->defaultKey = ri->diffuseTex ? (uintptr_t)ri->diffuseTex : (uintptr_t)ri->vertBuff; // Sort by texture too.
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// NOTE: Offscreen partical code is currently disabled.
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ri->systemState = PSS_AwaitingHighResDraw;
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