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Linux implementation. Include changes for gcc x64.
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56 changed files with 1108 additions and 3075 deletions
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@ -926,7 +926,7 @@ void ParticleEmitter::prepRenderImage(SceneRenderState* state)
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ri->softnessDistance = mDataBlock->softnessDistance;
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// Sort by texture too.
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ri->defaultKey = ri->diffuseTex ? (U32)ri->diffuseTex : (U32)ri->vertBuff;
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ri->defaultKey = ri->diffuseTex ? (uintptr_t)ri->diffuseTex : (uintptr_t)ri->vertBuff;
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renderManager->addInst( ri );
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