mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-10 22:24:33 +00:00
Linux implementation. Include changes for gcc x64.
This commit is contained in:
parent
4e52824a42
commit
4e9034854d
56 changed files with 1108 additions and 3075 deletions
|
|
@ -193,7 +193,7 @@ void CameraSpline::renderTimeMap()
|
|||
void *ptr = vb.lock();
|
||||
if(!ptr) return;
|
||||
|
||||
MRandomLCG random(1376312589 * (U32)this);
|
||||
MRandomLCG random(1376312589 * (uintptr_t)this);
|
||||
S32 index = 0;
|
||||
for(Vector<TimeMap>::iterator itr=mTimeMap.begin(); itr != mTimeMap.end(); itr++)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -573,7 +573,7 @@ void ConvexShape::prepRenderImage( SceneRenderState *state )
|
|||
|
||||
// We sort by the material then vertex buffer.
|
||||
ri->defaultKey = matInst->getStateHint();
|
||||
ri->defaultKey2 = (U32)ri->vertBuff; // Not 64bit safe!
|
||||
ri->defaultKey2 = (uintptr_t)ri->vertBuff; // Not 64bit safe!
|
||||
|
||||
// Submit our RenderInst to the RenderPassManager
|
||||
state->getRenderPass()->addInst( ri );
|
||||
|
|
|
|||
|
|
@ -312,7 +312,7 @@ void DebrisData::packData(BitStream* stream)
|
|||
|
||||
if( stream->writeFlag( explosion ) )
|
||||
{
|
||||
stream->writeRangedU32(packed? SimObjectId(explosion):
|
||||
stream->writeRangedU32(packed? SimObjectId((uintptr_t)explosion):
|
||||
explosion->getId(),DataBlockObjectIdFirst,DataBlockObjectIdLast);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -343,7 +343,7 @@ void RenderMeshExample::prepRenderImage( SceneRenderState *state )
|
|||
|
||||
// We sort by the material then vertex buffer
|
||||
ri->defaultKey = matInst->getStateHint();
|
||||
ri->defaultKey2 = (U32)ri->vertBuff; // Not 64bit safe!
|
||||
ri->defaultKey2 = (uintptr_t)ri->vertBuff; // Not 64bit safe!
|
||||
|
||||
// Submit our RenderInst to the RenderPassManager
|
||||
state->getRenderPass()->addInst( ri );
|
||||
|
|
|
|||
|
|
@ -926,7 +926,7 @@ void ParticleEmitter::prepRenderImage(SceneRenderState* state)
|
|||
ri->softnessDistance = mDataBlock->softnessDistance;
|
||||
|
||||
// Sort by texture too.
|
||||
ri->defaultKey = ri->diffuseTex ? (U32)ri->diffuseTex : (U32)ri->vertBuff;
|
||||
ri->defaultKey = ri->diffuseTex ? (uintptr_t)ri->diffuseTex : (uintptr_t)ri->vertBuff;
|
||||
|
||||
renderManager->addInst( ri );
|
||||
|
||||
|
|
|
|||
|
|
@ -527,7 +527,7 @@ void Ribbon::prepRenderImage(SceneRenderState *state)
|
|||
} else {
|
||||
ri->defaultKey = 1;
|
||||
}
|
||||
ri->defaultKey2 = (U32)ri->vertBuff; // Not 64bit safe!
|
||||
ri->defaultKey2 = (uintptr_t)ri->vertBuff; // Not 64bit safe!
|
||||
|
||||
state->getRenderPass()->addInst(ri);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -608,7 +608,7 @@ void LightFlareData::prepRender( SceneRenderState *state, LightFlareState *flare
|
|||
ri->blendStyle = ParticleRenderInst::BlendGreyscale;
|
||||
ri->diffuseTex = mFlareTexture;
|
||||
ri->softnessDistance = 1.0f;
|
||||
ri->defaultKey = ri->diffuseTex ? (U32)ri->diffuseTex : (U32)ri->vertBuff; // Sort by texture too.
|
||||
ri->defaultKey = ri->diffuseTex ? (uintptr_t)ri->diffuseTex : (uintptr_t)ri->vertBuff; // Sort by texture too.
|
||||
|
||||
// NOTE: Offscreen partical code is currently disabled.
|
||||
ri->systemState = PSS_AwaitingHighResDraw;
|
||||
|
|
|
|||
|
|
@ -707,7 +707,7 @@ void ShapeBaseData::packData(BitStream* stream)
|
|||
|
||||
if( stream->writeFlag( debris != NULL ) )
|
||||
{
|
||||
stream->writeRangedU32(packed? SimObjectId(debris):
|
||||
stream->writeRangedU32(packed? SimObjectId((uintptr_t)debris):
|
||||
debris->getId(),DataBlockObjectIdFirst,DataBlockObjectIdLast);
|
||||
}
|
||||
|
||||
|
|
@ -2090,7 +2090,7 @@ void ShapeBase::updateAudioState(Sound& st)
|
|||
{
|
||||
if ( isGhost() )
|
||||
{
|
||||
if ( Sim::findObject( SimObjectId( st.profile ), st.profile ) )
|
||||
if ( Sim::findObject( SimObjectId((uintptr_t)st.profile), st.profile ) )
|
||||
{
|
||||
st.sound = SFX->createSource( st.profile, &getTransform() );
|
||||
if ( st.sound )
|
||||
|
|
|
|||
|
|
@ -405,12 +405,12 @@ bool ShapeBaseImageData::preload(bool server, String &errorStr)
|
|||
// Resolve objects transmitted from server
|
||||
if (!server) {
|
||||
if (projectile)
|
||||
if (Sim::findObject(SimObjectId(projectile), projectile) == false)
|
||||
if (Sim::findObject(SimObjectId((uintptr_t)projectile), projectile) == false)
|
||||
Con::errorf(ConsoleLogEntry::General, "Error, unable to load projectile for shapebaseimagedata");
|
||||
|
||||
for (U32 i = 0; i < MaxStates; i++) {
|
||||
if (state[i].emitter)
|
||||
if (!Sim::findObject(SimObjectId(state[i].emitter), state[i].emitter))
|
||||
if (!Sim::findObject(SimObjectId((uintptr_t)state[i].emitter), state[i].emitter))
|
||||
Con::errorf(ConsoleLogEntry::General, "Error, unable to load emitter for image datablock");
|
||||
|
||||
String str;
|
||||
|
|
@ -1008,7 +1008,7 @@ void ShapeBaseImageData::packData(BitStream* stream)
|
|||
|
||||
// Write the projectile datablock
|
||||
if (stream->writeFlag(projectile))
|
||||
stream->writeRangedU32(packed? SimObjectId(projectile):
|
||||
stream->writeRangedU32(packed? SimObjectId((uintptr_t)projectile):
|
||||
projectile->getId(),DataBlockObjectIdFirst,DataBlockObjectIdLast);
|
||||
|
||||
stream->writeFlag(cloakable);
|
||||
|
|
@ -1036,7 +1036,7 @@ void ShapeBaseImageData::packData(BitStream* stream)
|
|||
|
||||
if( stream->writeFlag( casing ) )
|
||||
{
|
||||
stream->writeRangedU32(packed? SimObjectId(casing):
|
||||
stream->writeRangedU32(packed? SimObjectId((uintptr_t)casing):
|
||||
casing->getId(),DataBlockObjectIdFirst,DataBlockObjectIdLast);
|
||||
}
|
||||
|
||||
|
|
@ -1125,7 +1125,7 @@ void ShapeBaseImageData::packData(BitStream* stream)
|
|||
|
||||
if (stream->writeFlag(s.emitter))
|
||||
{
|
||||
stream->writeRangedU32(packed? SimObjectId(s.emitter):
|
||||
stream->writeRangedU32(packed? SimObjectId((uintptr_t)s.emitter):
|
||||
s.emitter->getId(),DataBlockObjectIdFirst,DataBlockObjectIdLast);
|
||||
stream->write(s.emitterTime);
|
||||
|
||||
|
|
|
|||
|
|
@ -1019,7 +1019,7 @@ void TSStaticPolysoupConvex::getPolyList(AbstractPolyList *list)
|
|||
list->addPoint(verts[2]);
|
||||
list->addPoint(verts[1]);
|
||||
|
||||
list->begin(0, (U32)idx ^ (U32)mesh);
|
||||
list->begin(0, (U32)idx ^ (uintptr_t)mesh);
|
||||
list->vertex(base + 2);
|
||||
list->vertex(base + 1);
|
||||
list->vertex(base + 0);
|
||||
|
|
|
|||
|
|
@ -134,11 +134,11 @@ bool FlyingVehicleData::preload(bool server, String &errorStr)
|
|||
if (!server) {
|
||||
for (S32 i = 0; i < MaxSounds; i++)
|
||||
if (sound[i])
|
||||
Sim::findObject(SimObjectId(sound[i]),sound[i]);
|
||||
Sim::findObject(SimObjectId((uintptr_t)sound[i]),sound[i]);
|
||||
|
||||
for (S32 j = 0; j < MaxJetEmitters; j++)
|
||||
if (jetEmitter[j])
|
||||
Sim::findObject(SimObjectId(jetEmitter[j]),jetEmitter[j]);
|
||||
Sim::findObject(SimObjectId((uintptr_t)jetEmitter[j]),jetEmitter[j]);
|
||||
}
|
||||
|
||||
// Extract collision planes from shape collision detail level
|
||||
|
|
@ -244,7 +244,7 @@ void FlyingVehicleData::packData(BitStream* stream)
|
|||
{
|
||||
if (stream->writeFlag(sound[i]))
|
||||
{
|
||||
SimObjectId writtenId = packed ? SimObjectId(sound[i]) : sound[i]->getId();
|
||||
SimObjectId writtenId = packed ? SimObjectId((uintptr_t)sound[i]) : sound[i]->getId();
|
||||
stream->writeRangedU32(writtenId, DataBlockObjectIdFirst, DataBlockObjectIdLast);
|
||||
}
|
||||
}
|
||||
|
|
@ -253,7 +253,7 @@ void FlyingVehicleData::packData(BitStream* stream)
|
|||
{
|
||||
if (stream->writeFlag(jetEmitter[j]))
|
||||
{
|
||||
SimObjectId writtenId = packed ? SimObjectId(jetEmitter[j]) : jetEmitter[j]->getId();
|
||||
SimObjectId writtenId = packed ? SimObjectId((uintptr_t)jetEmitter[j]) : jetEmitter[j]->getId();
|
||||
stream->writeRangedU32(writtenId, DataBlockObjectIdFirst,DataBlockObjectIdLast);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -315,10 +315,10 @@ bool HoverVehicleData::preload(bool server, String &errorStr)
|
|||
if (!server) {
|
||||
for (S32 i = 0; i < MaxSounds; i++)
|
||||
if (sound[i])
|
||||
Sim::findObject(SimObjectId(sound[i]),sound[i]);
|
||||
Sim::findObject(SimObjectId((uintptr_t)sound[i]),sound[i]);
|
||||
for (S32 j = 0; j < MaxJetEmitters; j++)
|
||||
if (jetEmitter[j])
|
||||
Sim::findObject(SimObjectId(jetEmitter[j]),jetEmitter[j]);
|
||||
Sim::findObject(SimObjectId((uintptr_t)jetEmitter[j]),jetEmitter[j]);
|
||||
}
|
||||
|
||||
if( !dustTrailEmitter && dustTrailID != 0 )
|
||||
|
|
@ -364,14 +364,14 @@ void HoverVehicleData::packData(BitStream* stream)
|
|||
|
||||
for (S32 i = 0; i < MaxSounds; i++)
|
||||
if (stream->writeFlag(sound[i]))
|
||||
stream->writeRangedU32(packed? SimObjectId(sound[i]):
|
||||
stream->writeRangedU32(packed? SimObjectId((uintptr_t)sound[i]):
|
||||
sound[i]->getId(),DataBlockObjectIdFirst,DataBlockObjectIdLast);
|
||||
|
||||
for (S32 j = 0; j < MaxJetEmitters; j++)
|
||||
{
|
||||
if (stream->writeFlag(jetEmitter[j]))
|
||||
{
|
||||
SimObjectId writtenId = packed ? SimObjectId(jetEmitter[j]) : jetEmitter[j]->getId();
|
||||
SimObjectId writtenId = packed ? SimObjectId((uintptr_t)jetEmitter[j]) : jetEmitter[j]->getId();
|
||||
stream->writeRangedU32(writtenId, DataBlockObjectIdFirst,DataBlockObjectIdLast);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -226,7 +226,7 @@ bool VehicleData::preload(bool server, String &errorStr)
|
|||
if (!server) {
|
||||
for (S32 i = 0; i < Body::MaxSounds; i++)
|
||||
if (body.sound[i])
|
||||
Sim::findObject(SimObjectId(body.sound[i]),body.sound[i]);
|
||||
Sim::findObject(SimObjectId((uintptr_t)body.sound[i]),body.sound[i]);
|
||||
}
|
||||
|
||||
if( !dustEmitter && dustID != 0 )
|
||||
|
|
@ -275,7 +275,7 @@ void VehicleData::packData(BitStream* stream)
|
|||
stream->write(body.friction);
|
||||
for (i = 0; i < Body::MaxSounds; i++)
|
||||
if (stream->writeFlag(body.sound[i]))
|
||||
stream->writeRangedU32(packed? SimObjectId(body.sound[i]):
|
||||
stream->writeRangedU32(packed? SimObjectId((uintptr_t)body.sound[i]):
|
||||
body.sound[i]->getId(),DataBlockObjectIdFirst,
|
||||
DataBlockObjectIdLast);
|
||||
|
||||
|
|
|
|||
|
|
@ -343,7 +343,7 @@ bool WheeledVehicleData::preload(bool server, String &errorStr)
|
|||
return false;
|
||||
|
||||
if (tireEmitter)
|
||||
Sim::findObject(SimObjectId(tireEmitter),tireEmitter);
|
||||
Sim::findObject(SimObjectId((uintptr_t)tireEmitter),tireEmitter);
|
||||
}
|
||||
|
||||
// Extract wheel information from the shape
|
||||
|
|
@ -477,7 +477,7 @@ void WheeledVehicleData::packData(BitStream* stream)
|
|||
Parent::packData(stream);
|
||||
|
||||
if (stream->writeFlag(tireEmitter))
|
||||
stream->writeRangedU32(packed? SimObjectId(tireEmitter):
|
||||
stream->writeRangedU32(packed? SimObjectId((uintptr_t)tireEmitter):
|
||||
tireEmitter->getId(),DataBlockObjectIdFirst,DataBlockObjectIdLast);
|
||||
|
||||
for (S32 i = 0; i < MaxSounds; i++)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue